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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

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      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      The Day Before Dev Fntastic Announces Studio Closure Four Days After Game’s Early Access Release 

      Vincent L. by Vincent L.
      3 years ago
      in All, Industry, News
      Reading Time: 2 mins read
      0 0
      The Day Before Dev Fntastic Announces Studio Closure Four Days After Game’s Early Access Release 

      Unedited Image Credit: Fntastic

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Just four days after the post-apocalyptic zombie survival MMO The Day Before hit Steam early access, developer Fntastic announced the closure of its studio.

      According to the official statement on Twitter, the studio behind The Day Before is shutting down after the game failed financially.

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      Image Credit: Fntastic

      “Unfortunately, The Day Before has failed financially, and we lack the funds to continue. All income received is being used to pay off debts to our partners,” said the company in the official statement announcing its studio closure.

      “We invested all our efforts, resources, and man-hours into the development of The Day Before, which was our first huge game.”


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      “It’s important to note that we didn’t take any money from the public during the development of The Day Before; there were no pre-orders or crowdfunding campaigns.”

      The statement also noted that “we didn’t take any money from the public during the development of The Day Before; there were no pre-orders or crowdfunding campaigns.”

      “We worked tirelessly for five years, pouring our blood, sweat, and tears into the game.”

      This part of the statement seems to contradict the game already launched in early access, costing $39 USD with many players already spending the money to play the still-in-development build of the game.

      As of writing, The Day Before publisher Mytona has opened up to refund players with an apology saying, “We are sorry for the fact that the game didn’t meet the expectations of the majority of the players.”

      Fntastic also noted that the future of The Day Before as well as their asymmetric multiplayer title Propnight is unknown, however, the servers will remain operational.

      “We apologize if we didn’t meet your expectations. We did everything within our power, but unfortunately, we miscalculated our capabilities.”

      “Creating games is an incredibly challenging endeavor.”

      The company then closes its statement thanking its players and listing its portfolio of game releases.


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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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