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    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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      [TGS 2019] Death Stranding Gameplay Breakdown

      Kit by Kit
      4 years ago
      in All, Event, New Games, News, PS4
      Reading Time: 2 mins read
      0 0
      [TGS 2019] Death Stranding Gameplay Breakdown
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      After Gamescom’s gameplay teaser for Death Stranding, there’s now a whole chunk of it at Tokyo Game Show 2019. 48 minutes of it in fact! What kind of world will we be seeing with Sam Bridges? There’s plenty of information off the Playstation blog as well, so let’s dive right in.

      Before starting on every world-saving journey, you need to prepare! It’s the same for Sam. He’s not just balancing the cargo he has on his back. The suit and arm attachments seem to require particular attention as well. We don’t know the full details on how they may change Sam’s capabilities, but you can never be too careful anyway.

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      One hell of a load.

      Sam also checks out the map. Examine the topographical view for the land’s layout; inclinations, bodies of water, and the like. Place markers to plan a course, and prepare equipment accordingly. See, it’s good to check up on your gear!

      Thank you, kind stranger!

      You’ll be finding signs of the people who have explored before you. You’ll be able to benefit from the equipment they left behind, and you can give them a like in return. Direct contact doesn’t seem possible from what we’ve seen so far. The likes may not do much in particular either, but you can help make someone feel appreciated.


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      After an arduous journey, you and Sam need to take a break. You can take some time-outs in Death Stranding, and it’s encouraged too. Sam can sit in the grass, and prompts will appear asking him to massage his shoulders, stretch his legs or have a quick nap. Hear him play a tune on a harmonica, or see him dip into a Recharging Spring. It makes BB pretty happy too!

      Take a break, have a Kit-Kat. Do they still have Kit-Kats?

      After that, it’s back on the road again. Equip an “Active Skeleton” to help Sam run faster and further. It’s apparently so active Sam can make impressive jumps even with the huge load on his back! Stealing a MULE truck or hopping onto a motorcycle are possible actions as well. Maybe we can look forward to riding in style?

      That load will certainly be easier with the use of a Floating Carrier. Sam can pack things onto this hovering palette and he’ll pull it along behind him. It should allow Sam more flexibility in transporting, cargo amounts and speed wise. If you aren’t using it for cargo, Sam can use it to carry himself too!

      Something spooky this way creeps.

      Combat is also shown off in the footage. Sam first struggles to free himself from the BT’s tar-covered grip, before encountering something more formidable. You could try running, perhaps. Otherwise, Sam will have to discard some cargo to become lighter during combat. Use the Hematic and EX Grenades or the anti-BT Handgun to defeat the foes you face. Don’t forget to pick the cargo back up should you survive.

      We’re all connecting.

      The theme of “connections” comes up again here. Sam isn’t alone in Death Stranding’s world. Delivering cargo will have the facility representative thank him for his efforts. Their bases can then be added to an ever growing Chiral network. What will we yet learn of these connections? We’ll have to find out when Death Stranding lands 8 November on PS4.

      Death Stranding
      Publisher: Sony Interactive Entertainment
      Developer: Kojima Productions
      Release Date: 2019-11-08
      PlayStation 4
      Connections. In this fractured world, Sam Bridges is working to bring the world together. With his cargo and trusty Bridge Baby, what will he see?

      Check This Out Next


      Tags: Death StrandingKojima ProductionsTGSTGS 2019Tokyo Game ShowTokyo Game Show 2019Tokyo Games ShowTokyo Games Show 2019
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      Kit

      Kit

      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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