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    Ragnarok The New World

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    Ragnarok The New World

    Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

    Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

    Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

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    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

    Jay Armstrong

    [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

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    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

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      Ragnarok The New World

      Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Octopath Traveler Switch 2

      Octopath Traveler and Octopath Traveler II Set for Switch 2 Release on October

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

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      Ragnarok The New World

      Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Octopath Traveler Switch 2

      Octopath Traveler and Octopath Traveler II Set for Switch 2 Release on October

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

    • Interviews
      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

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      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

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      Street Fighter 6 Developers Also Caught Off Guard by Capcom Cup 12 Paywall Decision

      Ralph by Ralph
      10 months ago
      in All, Console, Games, News, PC, PS5 (Platform), Xbox One (Platform)
      Reading Time: 2 mins read
      0 0
      Street Fighter 6 Developers Also Caught Off Guard by Capcom Cup 12 Paywall Decision

      Image Credit: Capcom

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      The recent announcement that Capcom Cup 12 Finals and Street Fighter League World Championship would be available only through pay-per-view streaming has drawn mostly negative reactions from the fighting game community. Now, it appears the developers behind Street Fighter 6 were just as surprised by the decision as fans were.

      Takayuki Nakayama, director of Street Fighter 6, revealed that the pay-per-view decision for Capcom Cup 12 came from Capcom’s esports division rather than the development team. In a response to professional Street Fighter player Brian “Brian_F” Foster on X, Nakayama explained that different departments within Capcom have separate revenue targets and tasks, which can lead to decisions being made without input from all parties involved.

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      Doesn’t it seem strange that the esports division and dev team seem so entirely disconnected? Perhaps different monetization strategies could have resulted with collaboration, rather than just charging such a high price for streaming Capcom Cup

      — Brian_F (@Bri4nF) October 2, 2025


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      Both Nakayama and producer Shuhei Matsumoto were at Tokyo Game Show 2025 when the pay-per-view announcement was made, but they were not part of the company’s on-stage presentation. The two developers said they were shocked when they learned about the new ticketing system.

      It may sound strange, but it’s true. Revenue targets and assigned tasks differ fundamentally by department. Even the development team was surprised by this announcement(At least Matsumoto and I were shocked at the venue)That said, since this matter occurred within the same…

      — TAKA-nakayama (@takaNakayama) October 2, 2025

      The pay-per-view model helps increase revenue and covers the costs of hosting large-scale esports events. However, it also creates obstacles for fans who want to watch the competitions live. Those who cannot afford tickets or do not have access to them are unable to join in on the excitement of tournament finals with the rest of the community.

      There may still be a chance for changes to the current approach. According to Nakayama, Capcom is now holding internal discussions that include both the development team and esports division about how to handle future Street Fighter tournaments.


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      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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