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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

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      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

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      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Shigeru Miyamoto Talks About Super Mario Galaxy Movie and Future Games

      Hadi by Hadi
      10 months ago
      in All, Games, Industry, Movie, News, Nintendo Switch (Platform)
      Reading Time: 2 mins read
      0 0
      Shigeru Miyamoto Talks About Super Mario Galaxy Movie and Future Games

      Image Credit: GamerBraves

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      Shigeru Miyamoto, the legendary designer behind the Super Mario series, recently shared his thoughts on the upcoming Super Mario Galaxy movie and the future of Mario games. Additionally, he spoke with Casa Brutus, a Japanese magazine focused on design and architecture. The interview is part of the series’ 40th anniversary celebrations, and it covers both the franchise’s past and future.

      Shigeru Miyamoto | Image Credit: VGC

      Mario Galaxy Movie: Fun in the Final Frontier

      Miyamoto expressed confidence in the Super Mario Galaxy movie. He believes it will follow the success of the $1.3 billion-grossing Super Mario Bros. Movie. “The first movie was possible because so many people worked together,” he said, via machine translation. “Moreover, I tried to make sure the team functioned smoothly. Many people said they’d like to work on the next project, so I guess that means we succeeded to some extent.”

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      Regarding the sequel’s setting, Miyamoto teased: “The setting is, just as the title says, the galaxy, that’s all I can really say. We’re in the final stages of production, but I think it’s going to be fun.” Furthermore, Miyamoto added that he keeps working “until it becomes fun,” showing his confidence in the project.

      Mario’s Legacy and Game Development Philosophy

      Reflecting on 40 years of Super Mario games, Miyamoto shared that he has “deep feelings” for every entry he worked on. For example, he recalled exploring new possibilities in 2D with Super Mario World and revisiting childhood memories in 3D with Super Mario 64.


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      Even today, he ensures each game maintains its signature “Mario-ness.” “I have teammates who help maintain the world of Mario,” he said. “However, I still play the first 30 minutes of each game myself. I check the interface thoroughly to make sure it really feels like Mario.”

      Looking Forward: Mario’s Future Beyond Games

      Miyamoto hinted at exciting new directions for Mario. He is enthusiastic about the franchise expanding into movies, theme parks, and other collaborations. “With the help of passionate people outside our company, Mario has expanded into theme parks and movies. Therefore, I’m looking forward to seeing how it develops from here,” he said.

      Image Credit: Nintendo

      He also reflected on creating new games for modern consoles. “Up through Super Mario Odyssey, I feel we’ve done almost everything possible on the Switch. In the past, a new console meant a new Mario game. I wonder how the team will approach the next challenge.

      Image Credit: Nintendo

      Nevertheless, maybe I’ll say, ‘I won’t look anymore!’ (laughs) I just hope to stay healthy until Mario’s 50th anniversary.” Additionally, fans can enjoy insights from Miyamoto and the original Super Mario Bros. team in the first issue of the Nintendo Museum Official Book. For the latest Nintendo news, visit their official website.


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