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      Pokémon Is Getting a Real-World Trainer Experience That Will Tour Globally

      Pokémon Is Getting a Real-World Trainer Experience That Will Tour Globally

      Story of Seasons PS5

      Story of Seasons: Grand Bazaar Arrives on PS5 and Xbox Series X|S With Version 1.5 Update and New DLC

      PRAGMATA Director

      PRAGMATA Director Would Love a Sequel, But Says It’s Not His Call Alone

      MAMIYA Visual Novel Coming to Nintendo Switch on June 25

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      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

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      Initial D 30th Anniversary Collaboration Watches Are Now Available for Pre-Order

      Doma Is Now Playable in Demon Slayer: The Hinokami Chronicles 2

      Doma Is Now Playable in Demon Slayer: The Hinokami Chronicles 2

      Call of Duty: Warzone Is Ending Support for PS4 and Xbox One This Year

      Call of Duty: Warzone Is Ending Support for PS4 and Xbox One This Year

      Call of Duty: Modern Warfare 4 Officially Revealed, Launches October 23

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      Pokémon Is Getting a Real-World Trainer Experience That Will Tour Globally

      Pokémon Is Getting a Real-World Trainer Experience That Will Tour Globally

      Story of Seasons PS5

      Story of Seasons: Grand Bazaar Arrives on PS5 and Xbox Series X|S With Version 1.5 Update and New DLC

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      MAMIYA Visual Novel Coming to Nintendo Switch on June 25

      MAMIYA Visual Novel Coming to Nintendo Switch on June 25

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      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

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      Initial D 30th Anniversary Collaboration Watches Are Now Available for Pre-Order

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      Doma Is Now Playable in Demon Slayer: The Hinokami Chronicles 2

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      Call of Duty: Warzone Is Ending Support for PS4 and Xbox One This Year

      Call of Duty: Modern Warfare 4 Officially Revealed, Launches October 23

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      Shigeru Miyamoto Reveals Reason Behind Donkey Kong’s Visual Design

      Ralph by Ralph
      1 year ago
      in All, Games, News, Nintedo Switch 2 (Platform)
      Reading Time: 2 mins read
      0 0
      Shigeru Miyamoto Reveals Reason Behind Donkey Kong’s Visual Design

      Image Credit: Nintendo

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      Super Mario creator Shigeru Miyamoto has provided insight into Nintendo’s decision to redesign the iconic Donkey Kong character, citing enhanced expressiveness as the primary objective behind the visual transformation.

      In a recent interview with IGN, Miyamoto addressed the redesign directly for the first time, explaining his continued involvement in character development decisions. He referenced Nintendo’s collaboration with Rare on the original Donkey Kong Country as a foundation for understanding the character’s evolution.

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      “We worked together with the team that made 3D Mario,” Miyamoto explained regarding the development of Donkey Kong Jungle Beat. “With the technology that was available at the time, we were able to make Donkey Kong more expressive.”

      Miyamoto emphasized that the team reevaluated Rare’s original design with a focus on maximizing expressive potential. This analysis informed the decision to implement the new design for the Super Mario Bros. Movie and subsequent projects. The redesign has received endorsement from Kevin Bayliss, the former Rare artist who originally redesigned Donkey Kong in the 1990s. Bayliss expressed support for the changes in April, describing the new version as “still DK, only better looking” and encouraging fans to “embrace change.”


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      Image Credit: Nintendo

      The redesign process began subtly with Donkey Kong’s appearance in 2023’s Super Mario Bros. Movie, before becoming more apparent in footage from the upcoming Mario Kart World. Nintendo has since systematically updated marketing materials to reflect the character’s new look across various platforms.

      The redesign received official confirmation in April with the announcement of Switch 2 title Donkey Kong Bananza. The new design appears to blend elements from the Super Mario Bros. Movie version with pre-Donkey Kong Country artwork, creating a hybrid aesthetic that bridges different eras of the character’s visual evolution.


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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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