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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

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      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Genshin Impact hits 1 billion in earnings under six months

      Kit by Kit
      5 years ago
      in All, Android, iOS, Mobile Games, News, PS4 (Platform), PS5 (Platform)
      Reading Time: 2 mins read
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      Genshin Impact has proven once again being a runaway success, hitting the 1 billion earnings mark for mobile alone in under six months of release. The numbers via Sensor Tower have estimated $874 million in the first five months from the Apple App Store and Google Play Store, with player spending averaging around $160 million per month since December. As March ends, Genshin Impact‘s earnings stand at over $148 million, with Sensor Tower’s report saying the game is on track to hit its best month since October raked in $233.7 million. If that wasn’t already mind boggling, these numbers are strictly for mobile.

      Rankings wise, Genshin is at a comfortable third place revenue earner on both iOS and Android stores behind PUBG Mobile and Honor of Kings in China. Outside of the country, it’s top grossing instead, amassing over $129 million internationally over the past 30 days. The game is undisputedly the top RPG both in and out of China with these numbers.

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      Sensor Tower adds that Genshin‘s 1 billion mark earnings under six months beat out Pokemon Go (nine months) and Lineage M (10 months). Other noteworthy money making endeavours include incredible single day earnings:

      • Zhongli: $15.5 million
      • Albedo: $9.1 million
      • Ganyu: $14.8 million
      • Xiao: $15.1 million
      • Hu Tao: $12.9 million


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      Territories spending the most money are:

      1. China: $302 million on iOS / 29.5% globally
      2. Japan: $278.3 million on iOS / 27.2%
      3. United States: $189 million on iOS / 18.5%

      Most spending is done on iOS for China, at $615 million or 60% of revenue with Android trailing at $409.4 million or the remaining 40%. Outside of China, Android wins out at 56.7% to iOS’ 43.3% spending.

      The trend can only continue, as more characters and events get released, so congratulations to miHoYo!

      Download
      Genshin Impact
      Publisher: miHoYo
      Developer: miHoYo
      Release Date: 2020-09-28
      Android, iOS, Microsoft Windows, PlayStation 4, PlayStation 5
      Step into Teyvat, a vast world teeming with life and flowing with elemental energy. You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.


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      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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