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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      Diablo IV Quarterly Update (August 2022) – Featuring New Content & the Return of Season Journey

      Lucas by Lucas
      4 years ago
      in All, News
      Reading Time: 3 mins read
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      Diablo IV Quarterly Update (August 2022) – Featuring New Content & the Return of Season Journey
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      Activision Blizzard has just released their quarterly update to Diablo IV where new features will be implemented to the game.

      Seasons

      Diablo IV’s Seasons are modeled similar to Diablo III where when a new season begins, all the characters from the prior season are moved to the Eternal Realm, where you can keep playing. Players who wish to play in the new season will need to create a fresh character and experience the new seasonal features and content while leveling up alongside other players.

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      The game will be pursuing a seasonal reset structure for the game as game director Joe Shely said that it’ll be best for players to get a clean slate to start from in a season, picking a class, customizing your build, and chasing down items that support it along the way.

      New Content

      Each season will be released with a fresh new gameplay feature and questline which will introduce new challenges, mysteries, and possibilities into the level-up experience. This is something players should begin to experience before the end of their first hour of play. One of the benefits of Diablo IV’s seasonal direction is that it enables fun, new ways to play throughout the player’s characters progression.


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      Season Journey

      With the major season releases, the season journey will be making a return to Diablo IV where players are pushed to explore Sanctuary anew, earning limited-time rewards with each chapter of the Season Journey that is completed.

      Completing the Season Journey will not be an easy task, with the final step demanding the character overcome an extremely difficult encounter with an especially deadly foe. With future Season Journeys, Diablo VI will regularly add pinnacle-level difficulty challenges for players to complete, proving their worth and earning unique cosmetic rewards besides.

      Similar to Diablo III, the Season Journey will be free for all players. By completing Season Journey objectives, players will also be granted progress toward the Season Pass, a new feature with a battle pass-style progression that advances alongside the Season Journey, enabling players to earn even more rewards, both free and paid just by playing.

      Season Pass

      Seasons will be adding in new gameplay, quests, challenges, meta changes, and quality-of-life improvements. The Season Pass recognizes players’ dedication, with greater rewards unlocking as you play more throughout the Season. There will be a single track of rewards with Free Tiers that are unlocked just by playing the game and leveling, and Premium Tiers which provide no in game power or advantage over other players.

      The Free Tiers of the pass will provide gameplay boosts to all players which makes the journey of leveling up a fresh seasonal character faster and more streamlined. On the flip side, the Premium Tier rewards are focused on aesthetics, providing a huge value in the form of cosmetics as well as Premium Currency.


      For more information on the quarterly update for Diablo IV, do check out the official website here.


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      Lucas

      Weeb extraordinaire and consumer of anime and games. Tends to lean towards turn-based strategy games such as the mainline Pokemon series and Fire Emblem. Currently addicted to the critically acclaimed MMORPG FFXIV Online.

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