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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Demon’s Souls gets first gameplay look

      Kit by Kit
      6 years ago
      in All, News, PS5
      Reading Time: 2 mins read
      0 0
      Demon’s Souls gets first gameplay look
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      It’s back to the not quite hell of Demon’s Souls, brought to you by Bluepoint Games and JAPAN Studio.

      We have been working diligently for almost three years on the legend that is Demon’s Souls. Together with the masters of the remaster Bluepoint Games, we have lovingly crafted this thrilling experience to bring it to stunning new life on PlayStation 5.

      In Demon’s Souls, we send you back to the fog-ridden kingdom of Boletaria like you’ve never seen it before. Here, death is not the end, and again the challenge seems insurmountable. But this dark world draws you in nonetheless, with its sumptuous sights and chilling sounds. Through the power of haptics, you feel every visceral blow, making even small victories all the sweeter.

      It was essential to us that we recreated Demon’s Souls in such a way that longtime fans are transported back to the Boletaria they love. It’s the Boletaria that has been growing and maturing in their imaginations for over a decade. A place where every room, corner, and corridor has a story to tell. Here, the original characters, encounters and battles are brought to life in greater fidelity, making the story even richer and darker.


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      Even as we went back to the drawing board to build upon the original art, sound, music, and feel, our goal was always to remain true to the vision of the original classic – its story, gameplay and level design. With this in mind, we fine-tuned the title to ensure the game remains fresh and appeals to new users accustomed to modern controls and experiences.

      Above all, this is to ensure the lands of Boletaria are living and breathing worlds, home to all manner of terrors, brimming with tension and challenge. In this way, we hope that Demon’s Souls is both parts new and familiar, welcoming to veterans and newcomers alike.

      This time, we’re thrilled to bring you an extended look at gameplay, featuring the first challenge you’ll face on your arduous journey – the grotesque demon Vanguard.

       

      Gavin Moore, Creative Director, SIE Worldwide Studios External Development


      Feature Video

      FEATURED VIDEO

      Tags: Bluepoint GamesDark SoulsDemon SoulsDemon's SoulsFrom SoftwareJAPAN Studio
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      Kit

      Kit

      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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