Interview How Malaysian Game Development Has Leveled Up With Virtuos KL Management Mufizal Mokhtar & Johaness Reuben October 18, 2022 - Updated on October 25, 2022
Interview Neon Doctrine CCO Vlad Tsypljak Speaks About The Turbulent Process of Publishing Games In China October 14, 2022
Interview World of Warcraft: Dragonflight – Hand in hand, in class balancing and user interface with Brian Holinka and Crash Reed October 14, 2022
Interview [LEVEL UP KL 2022] “Motion Capture Is Like a Brush” says Kenn McDonald, Senior Animation Manager At PS Studios Malaysia in Interview October 11, 2022 - Updated on October 14, 2022
Interview Team OG in SEA Pre-TI11 Interview – “No pressure, let’s just play the best Dota we can” October 7, 2022 - Updated on October 11, 2022
Interview [LEVEL UP KL 2022] Toge Productions Head of Marketing Sarah Johana Talks About Indie Devs Needing That Crucial First Step In Interview October 7, 2022 - Updated on October 13, 2022
Interview Penny Blood Interview: Lead Designer Matsuzo Machida Says You’ll Want To Lower Character’s Sanity Points This Time Around September 29, 2022
Interview Armed Fantasia Interview: Lead Game Designer Akifumi Kaneko Talks About “Reproducing the 90s JRPG feel” September 29, 2022 - Updated on July 21, 2023
Interview THQ Nordic Q&A with Klemens Kreuzer, Georg T. Klotzberg and Winson Lo – The Learning Process of West Meets East September 27, 2022
Unboxing Civilization VII Collector’s Edition Unboxing – A Box Worthy of History’s Greatest Leaders June 1, 2026
Feature MSI Prestige 14 AI+ Is Thin, Light, and Surprisingly Complete April 27, 2026 - Updated on April 28, 2026