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    Impulse Gaming Teases New Store in Kedah

    Impulse Gaming Teases New Store in Kedah

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    The Gundam Base Pop-Up Coming to Malaysia This July

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    FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

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    Impulse Gaming Teases New Store in Kedah

    Impulse Gaming Teases New Store in Kedah

    Naraka Bladepoint and Persona 5 Royal Collaboration

    Naraka: Bladepoint x Persona 5 Royal Collaboration Announced with Costumes Revealed

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    Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

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    HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

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    Blue Archive Steam Release Date Confirmed, Launching June 24

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    The Gundam Base Pop-Up Coming to Malaysia This July

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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      Impulse Gaming Teases New Store in Kedah

      Impulse Gaming Teases New Store in Kedah

      Naraka Bladepoint and Persona 5 Royal Collaboration

      Naraka: Bladepoint x Persona 5 Royal Collaboration Announced with Costumes Revealed

      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

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      HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

      Bungie Pushes Back Marathon Release Date

      Bungie Pushes Back Marathon Release Date

      Blue Archive Steam Release Date Confirmed, Launching June 24

      Blue Archive Steam Release Date Confirmed, Launching June 24

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      The Gundam Base Pop-Up Coming to Malaysia This July

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      Summer Pockets REFLECTION BLUE

      Summer Pockets REFLECTION BLUE Launches on Steam June 27

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      Impulse Gaming Teases New Store in Kedah

      Impulse Gaming Teases New Store in Kedah

      Naraka Bladepoint and Persona 5 Royal Collaboration

      Naraka: Bladepoint x Persona 5 Royal Collaboration Announced with Costumes Revealed

      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

      HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

      HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

      Bungie Pushes Back Marathon Release Date

      Bungie Pushes Back Marathon Release Date

      Blue Archive Steam Release Date Confirmed, Launching June 24

      Blue Archive Steam Release Date Confirmed, Launching June 24

      The Gundam Base Pop-Up Coming to Malaysia This July

      The Gundam Base Pop-Up Coming to Malaysia This July

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      Summer Pockets REFLECTION BLUE

      Summer Pockets REFLECTION BLUE Launches on Steam June 27

    • Interviews
      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Civilization Eras Allies

      [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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      PlayStation Studios Malaysia Is Looking For Concept Artists

      W by W
      4 years ago
      in All, Industry, News
      Reading Time: 2 mins read
      0 0
      PlayStation Studios Malaysia Is Looking For Concept Artists
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      PlayStation Studios Malaysia (Previously known as SIE Worldwide Studios Malaysia) is now looking for Senior Concept Artists, as the Malaysian chapter of the PlayStation’s first-party studios ramps up work on the next big titles for the PlayStation systems.

      The opening was posted to LinkedIn as well as their website, with PlayStation Studios saying that the position was open to anyone with more than 5 years of experience in the concept artist field, inclusive of freelance work.

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      It should be noted that unlike some other positions, they make no mention of a shipped title requirement, so its’ a good jumping on point for freelance artists who want their big break in the games industry.

      The position is based in Kuala Lumpur Malaysia, and there’s been no mention on whether it would be on a Work-from-home basis given the current Covid-19 climate.


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      Ian Chiew Ghost of Tsushima Akashima Concepts
      An example of concept art from Ghost of Tsushima. Image Credit: Ian Chiew

      Tools

      According to the listing, applicants will need to have knowledge of Photoshop, and their day-to-day will focus on making 2d art as well as design mock-up. While 3D sculpting isn’t necessary for the job, it’s listed as a big advantage. No specific software was listed for this, so it looks like it’s more about the knowledge than any particular program.

      Responsibilities

      As a Senior Concept Artist,  PlayStation Studios Malaysia is looking for more than just the ability to draw well. The studio has stated that part of the job would involve being a mentor to more junior concept artists, and contributing to the team as a whole.

       

      Join Us!

      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: JobsPlayStation Studios MalaysiaSIE Worldwide Studios
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      Avid enjoyer of games that sit about as far away from mainstream as possible. Also a proud UWE graduate with a degree in Media and Journalism, along with a TOA Diploma in Digital Animation.

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