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    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

    Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

    Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

    PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

    PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

    Rift of the NecroDancer Hololive Music Pack

    Rift of the NecroDancer Adds Hololive Music Pack Featuring Gawr Gura and More

    Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

    Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

    Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

    Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

    Warriors Abyss Ninja Gaiden

    Warriors Abyss Adds Ryu Hayabusa & Ninja Gaiden Crew in Free Update on July 4

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    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

    Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

    Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

    PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

    PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

    Rift of the NecroDancer Hololive Music Pack

    Rift of the NecroDancer Adds Hololive Music Pack Featuring Gawr Gura and More

    Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

    Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

    Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

    Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

    Warriors Abyss Ninja Gaiden

    Warriors Abyss Adds Ryu Hayabusa & Ninja Gaiden Crew in Free Update on July 4

  • Interviews
    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    Civilization Eras Allies

    [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

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      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

      Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

      Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

      Rift of the NecroDancer Hololive Music Pack

      Rift of the NecroDancer Adds Hololive Music Pack Featuring Gawr Gura and More

      Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

      Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

      Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

      Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

      Warriors Abyss Ninja Gaiden

      Warriors Abyss Adds Ryu Hayabusa & Ninja Gaiden Crew in Free Update on July 4

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      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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      Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

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      Rift of the NecroDancer Adds Hololive Music Pack Featuring Gawr Gura and More

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      Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

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      Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

      Warriors Abyss Ninja Gaiden

      Warriors Abyss Adds Ryu Hayabusa & Ninja Gaiden Crew in Free Update on July 4

    • Interviews
      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Civilization Eras Allies

      [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

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      Unreal Engine 4.25 released!

      Kit by Kit
      5 years ago
      in All, Industry, News, Tech
      Reading Time: 3 mins read
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      Epic Games releases Unreal Engine 4.25, bearing next-gen platform support to enable developers to build and ship games for the PS5 and Xbox Series X with the engine. The support solidifies Unreal Engine as a robust foundation for game developers with scalability across platforms, including mobile, consoles, and PC. Unreal Engine’s Niagara visual effects system, previously battle-tested on Fortnite, is moving from Beta to production-ready with the Unreal Engine 4.25 release.

      Find the following key features in Unreal Engine 4.25:

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      • Next-Gen Console Platform Support
        • Initial support for PS5 and Xbox Series X
        • Updates for the 4.25-Plus branch throughout the year with optimizations, fixes, certification requirements
        • Includes platform-specific functionality, such as new audio advancements, initial support for online subsystems, and early support for TRC and XR certification requirements
      • Enhanced Profiling
        • Unreal Insights is now a standalone profiling application integrated with Unreal Engine to collect, analyze and visualize engine trace data
        • Now offers UI improvements and introduces Networking Insights to help developers optimize, analyze, and debug network traffic while cross-referencing against other types of data
        • Unreal Editor has a new Animation Insights plugin for animators to visualize gameplay state and live animation while working in the editor
      • Niagara VFX Now Production-Ready
        • Polished new UI, significant performance and stability issues, and an array of new features including an audio waveform data interface, particle-to-particle communication, and spatial hashing
        • Create complex, large-scale particle effects such as flocking and chains, and have them react to music or audio sources in real time
      • Chaos Advancements
        • Destruction, static mesh dynamics with collisions, cloth, hair, rigid-body skeletal control for items are now supported
      • Shading Model Improvements
        • Physically-based Thin Transparency shading model and Anisotropy material input property added
        • Improvements to Clear Coat shading model
        • Thin Transparency has native support to simulate tinted translucent materials
        • Anisotropy support enables simulation of complex materials like brushed metal or “sanded” material
        • Clear Coat shading m odel is now more physically accurate
      • Ray Tracing Features Now Production-Ready
        • Added support for Niagara Mesh Emitters on both CPU and GPU, new Anisotropy shading model
        • Significant improvements to Clear Coat shading model when used in conjunction with ray tracing features
        • Clear Coat BRDF material support added to Path Tracer
      • High-Quality Media Output
        • New pipeline with support for high-quality rendering of movies and stills with accumulated anti-aliasing and motion blur, as well as tiled rendering for extremely high-resolution output
      • Immersive, Realistic Audio
        • Support for convolution reverb processing and sound field rendering, ultimately delivering more immersive and lifelike audio to listeners
      • LiDAR Point Cloud Support
        • Native Unreal Engine support for importing, visualizing, editing, and interacting with point clouds acquired from laser scanning devices aadded
      • Improved HoloLens 2 Support
        • Production-ready support for Microsoft’s HoloLens 2, and introduces initial support for Azure Spatial Anchors

      The full list of features can be found on the official website.


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      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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