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    RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

    RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

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    Digimon Story Time Stranger Preview – Promising Return Balances Nostalgia with New Ideas

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    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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    Borderlands 4 Preview – Getting Ready for the Next Vault Hunt

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    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

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    RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

    RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

    Digimon Story Time Stranger Preview – Promising Return Balances Nostalgia with New Ideas

    Digimon Story Time Stranger Preview – Promising Return Balances Nostalgia with New Ideas

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    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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    Borderlands 4 Preview – Getting Ready for the Next Vault Hunt

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

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    Impulse Gaming Teases New Store in Kedah

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    Naraka: Bladepoint x Persona 5 Royal Collaboration Announced with Costumes Revealed

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    HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

    HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

  • Interviews
    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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      RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

      RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

      Digimon Story Time Stranger Preview – Promising Return Balances Nostalgia with New Ideas

      Digimon Story Time Stranger Preview – Promising Return Balances Nostalgia with New Ideas

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Borderlands 4 Preview – Getting Ready for the Next Vault Hunt

      Borderlands 4 Preview – Getting Ready for the Next Vault Hunt

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      Impulse Gaming Teases New Store in Kedah

      Impulse Gaming Teases New Store in Kedah

      Naraka Bladepoint and Persona 5 Royal Collaboration

      Naraka: Bladepoint x Persona 5 Royal Collaboration Announced with Costumes Revealed

      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

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      HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

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      RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

      RAIDOU Remastered: The Mystery of the Soulless Army Review – A Detective Story Worth Investigating

      Digimon Story Time Stranger Preview – Promising Return Balances Nostalgia with New Ideas

      Digimon Story Time Stranger Preview – Promising Return Balances Nostalgia with New Ideas

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Borderlands 4 Preview – Getting Ready for the Next Vault Hunt

      Borderlands 4 Preview – Getting Ready for the Next Vault Hunt

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

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      Impulse Gaming Teases New Store in Kedah

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      Naraka: Bladepoint x Persona 5 Royal Collaboration Announced with Costumes Revealed

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      HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

      HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

    • Interviews
      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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      [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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      An interview with the director of Just Cause 4

      Kessarth by Kessarth
      November 12, 2018 - Updated on November 14, 2018
      in All, Interview, PC, PS4, Xbox One
      0 0
      Just Cause 4
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      Just Cause 4 is less than a month away and December 4th could not come any sooner. We managed to get an interview with Francesco Antolini, the director of Just Cause 4, to share with us some details on the game.

      Francesco Antolini

      Map Size

      First, based on side-by-side measurements, the map in Just Cause 4 has the same size as the map in the prequel. This means that the map is the same 1034 square meters big. However, the land mass in Just Cause 4 is much bigger. The development team opted for a single land mass instead of a collection of islands. Set in the fictional South American country, Solis, players will be able to explore more on a single huge land mass.

      Weather Effects

      Next, different weathers will give a different experience to the players. For example, the tornado in game will make the area a no go for enemies, otherwise they will get sucked up. The tornado featured in the game will not be just a story element. It will appear in some special operations but will also appear as part of the world for players to have fun with. To complement this, everything with dynamic geometry can be lifted into the air. This means that players can have a lot of fun with the tornado.


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      On the other hand, weathers like sandstorms will reduce visibility, preventing enemies from using launchers or snipers properly. The reduced visibility allows players to easily sneak up on enemies for stealth kills. In exchange, air movement becomes extremely difficult due to strong winds.

      Grappling hook

      Furthermore, players will receive a completely customisable grappling hook coming with three attachments. Players have full control on the attachments, allowing them to set details such as deployment procedure and hook strength. Additionally, each attachment can be given four to five additional modifiers.

      Multiplayer mode

      Unfortunately, there are no plans to include a multiplayer mode for Just Cause 4. Francesco Antonili explained that the development team wanted to give players a fantastic single player experience. The addition of a multiplayer mode would have compromised the game’s overall quality or push back the release date.


      This is all we managed to get from our interview with Francesco Antonili. For more info, you can check out the game’s official site.

      Source: Wanuxi

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      Tags: Avalanche StudiosFrancesco AntoniliInterviewPCPS4Square EnixSteamXbox One
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