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    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

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    Persona 4 Revival Receives ESRB Rating

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    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

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    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

    MSI Computex 2026

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    ASUS ProArt

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    BrownDust2 Gets Its Own Standalone PC Client

    BrownDust2 Gets Its Own Standalone PC Client

    Persona 4 Revival Receives ESRB Rating

    Persona 4 Revival Receives ESRB Rating

    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

  • Interviews
    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

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    Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

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      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      MSI Computex 2026

      MSI Unveils Its First NVIDIA RTX Spark-Powered Laptop at Computex 2026

      MSI Computex 2026

      MSI Brings New Handheld and Anniversary Laptops to Computex 2026

      ASUS ProArt

      ASUS Brings AI-Powered ProArt PCs to Malaysia This Year, Backed by NVIDIA’s New RTX Spark Chip

      BrownDust2 Gets Its Own Standalone PC Client

      BrownDust2 Gets Its Own Standalone PC Client

      Persona 4 Revival Receives ESRB Rating

      Persona 4 Revival Receives ESRB Rating

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

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      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      MSI Computex 2026

      MSI Unveils Its First NVIDIA RTX Spark-Powered Laptop at Computex 2026

      MSI Computex 2026

      MSI Brings New Handheld and Anniversary Laptops to Computex 2026

      ASUS ProArt

      ASUS Brings AI-Powered ProArt PCs to Malaysia This Year, Backed by NVIDIA’s New RTX Spark Chip

      BrownDust2 Gets Its Own Standalone PC Client

      BrownDust2 Gets Its Own Standalone PC Client

      Persona 4 Revival Receives ESRB Rating

      Persona 4 Revival Receives ESRB Rating

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    • Interviews
      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      Kunimitsu

      TEKKEN 8 Producer Michael Murray on Bringing Kunimitsu Back

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      [EXCLUSIVE] Inside Pokémon’s Asian Tournament Scene with The Pokémon Company’s Jushiro Kitamura

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      The Elder Scrolls Online 2026

      Seasons, Vaults, and Solo Dungeons —The Elder Scrolls Online Developers Lay Out Their 2026 Vision

      PRAGMATA Developers

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      Going Back to Where It All Started: A Deep Dive Into Sword Art Online: Echoes of Aincrad

      Going Back to Where It All Started: A Deep Dive Into Sword Art Online: Echoes of Aincrad

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      Supercell’s Strategy: How IP Collaborations Drive LiveOps Success

      Bud by Bud
      2 years ago
      in All, Android, iOS, Mobile Games, News
      Reading Time: 3 mins read
      0 0
      Supercell’s Strategy: How IP Collaborations Drive LiveOps Success

      Image Credit: Supercell

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      In the cutthroat landscape of mobile gaming, keeping players engaged over time is a major challenge for developers. Supercell, the studio behind popular titles like Clash of Clans and Brawl Stars, has found a unique way to meet this challenge—leveraging LiveOps and crossovers with iconic intellectual properties (IPs). This strategy not only refreshes the player experience but also boosts engagement and monetization long after the game’s initial release.

      The Power of IP Collaborations

      Supercell has refined its approach to LiveOps, which focuses on keeping games fresh with ongoing updates and events. What sets Supercell apart is how they integrate major IPs—such as Godzilla, SpongeBob SquarePants, and Baby Shark—into their games. These collaborations don’t just offer cosmetic changes or new characters, but are carefully designed to enhance gameplay, creating fresh and exciting experiences for players.

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      For example, in Brawl Stars, the Godzilla crossover added a completely new game mode where players could control the massive monster, offering a fresh twist on the core gameplay. This kind of thoughtful integration keeps players excited and engaged throughout the event.

      Image Credit: Supercell

      Choosing the Right IP

      The success of these collaborations depends on selecting the right IPs that resonate with the game’s existing player base. Supercell’s team evaluates how well a franchise fits with the game’s style and player interests. For instance, the Godzilla crossover was tied to the movie Godzilla x Kong: The New Empire, ensuring that the event was timely and appealing to a broader audience.


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      Image Credit: Supercell

      Enhancing Engagement and Monetization

      These collaborations play a key role in driving player engagement and monetization. Supercell uses limited-time events to introduce exclusive skins and rewards, which incentivizes players to participate and make purchases. The limited nature of these events creates a sense of urgency, encouraging players to take part before the event ends.

      Image Credit: Supercell

      Beyond the event, Supercell ensures players keep coming back by offering long-term, layered rewards systems and seasonal campaigns. For example, the Brawl Stars “Monster Egg” system ties into the Godzilla crossover, rewarding players even if they lose, and the limited-time nature of crossovers like SpongeBob SquarePants events introduces new themed skins and challenges throughout the season. These structured rewards encourage players to stick around and engage with the game long after the event ends, fostering loyalty.

      Image Credit: Supercell

      A Long-Term Strategy

      Supercell’s approach goes beyond short-term gains. The company’s design of ongoing events and rewards structures ensures that the impact of each collaboration extends beyond its initial release, keeping players invested for the long haul.

      For example, Supercell’s Brawl Stars “Club Events” span multiple seasons, where players earn exclusive items and rewards through extended challenges tied to crossovers. The SpongeBob SquarePants event, for instance, wasn’t just a one-off—it integrated into seasonal campaigns, providing rewards and new challenges over several weeks. By continuing the event’s influence throughout the season, Supercell maintains consistent engagement with players, keeping the excitement alive long after the initial buzz.

      Image Credit: Supercell

      Closing Words

      Supercell’s use of IP collaborations and LiveOps has proven to be an effective way to keep games fresh, engaging, and profitable. By selecting the right IPs and integrating them thoughtfully into gameplay, Supercell has demonstrated that crossovers can breathe new life into games, creating both immediate and lasting player engagement.

      For a deeper look into Supercell’s strategy and how they’ve successfully applied these collaborations in their games, you can refer to the full research article conducted by AppMagic’s Nikita Baikalov and Andrei Zubov.


      Feature Video

      FEATURED VIDEO

      Tags: AppMagicBrawl StarsSupercell
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      Bud

      Bud

      An intern, with aspirations to leave a mark in the gaming news side of the video game industry. Primarily a PC gamer but grew up playing the Sony consoles from the PS1 all the way to the PS5. Currently on that Monster Hunter World fever in preparation for Wilds and a gacha junkie.

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