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    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

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    Suikoden: Star Leap Announced for PC via Steam

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    BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

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    EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

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    Nintendo Switch 2 Experience Event Coming to Singapore on June 20

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    Silent Hill 1 Remake Officially Announced

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

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      Suikoden: Star Leap Announced for PC via Steam

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      BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

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      EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

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      Nintendo Switch 2 Experience Event Coming to Singapore on June 20

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      Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

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      Silent Hill 1 Remake Officially Announced

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

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      Suikoden: Star Leap Announced for PC via Steam

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      BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

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      EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

      Nintendo Switch 2 Experience Event Coming to Singapore on June 20

      Nintendo Switch 2 Experience Event Coming to Singapore on June 20

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      Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

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      Silent Hill 1 Remake Officially Announced

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      Super Smash Bros. Creator Masahiro Sakurai Has a New Project in the Works

      Bud by Bud
      8 months ago
      in All, Industry, News
      Reading Time: 2 mins read
      0 0
      Super Smash Bros. Creator Masahiro Sakurai Has a New Project in the Works

      Masahiro Sakurai | Image Credit: Masahiro Sakurai on Creating New Games

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      Masahiro Sakurai, the director of Super Smash Bros. Ultimate and president of Sora Ltd., has been developing a new game since April 2022. He revealed this during the final episode of his YouTube series, “Masahiro Sakurai on Creating Games.”, which was uploaded on October 22, 2024.

      Image Credit: Masahiro Sakurai on Creating New Games

      In this 46-minute finale, Sakurai explained how his channel came to be and provided insight into the timeline of his next game project. He noted that all the footage from previous episodes was recorded over two and a half years ago.

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      Sakurai shared, “It was around July of 2021. I was busy working on the downloadable content for Super Smash Bros. Ultimate. To be precise, I was putting together the video for ‘Mr. Sakurai Presents: Kazuya.’” While managing these tasks, he received a request to write a game proposal, which he finished “at lightning speed.” He added, “I’m sorry I can’t share more about this project, but assuming we’re able to get it made, it should be announced sooner or later.”

      Masahiro Sakurai | Image Credit: Masahiro Sakurai on Creating New Games

      After the release of Sora (from Super Smash Bros. Ultimate) in late October 2021, Sakurai wrapped up his commitments. “There was, of course, that new game proposal I had written,” he explained. “I’d been given the OK to move forward with production, but it was going to take some time to assemble the right team. The target timeframe was [starting] April 2022.”


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      This period marked a unique moment for Sakurai, as he usually transitions directly from one project to another. “Directors tend to stay involved in projects longer than anyone else,” he stated. However, by a stroke of luck, he found himself with several months of open schedule.

      While he initially considered taking a break or even traveling, he decided to use this rare opportunity to plan his YouTube channel, saying, “I could have used it to recharge, but I felt as though this was a once-in-a-lifetime opportunity.”

      Sakurai launched his YouTube series in August 2022, providing insights into game design and development, drawing on his extensive experience in the industry. Each episode features him discussing various aspects of game creation, from character design to gameplay mechanics. He also showcases gameplay footage, offers commentary on classic games, and even answers fan questions, making it a valuable resource for aspiring developers and fans alike. His engaging and informative style has garnered a significant following, and many viewers appreciate the behind-the-scenes look at game development from one of the industry’s most respected figures.

      Image Credit: Masahiro Sakurai on Creating New Games

      By the time the channel launched, production on the new game was already underway, requiring him to balance both ventures simultaneously. Although Sakurai did not share more specifics about the game, with over two and a half years since its production began, fans can anticipate an announcement soon.

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      Bud

      Bud

      An intern, with aspirations to leave a mark in the gaming news side of the video game industry. Primarily a PC gamer but grew up playing the Sony consoles from the PS1 all the way to the PS5. Currently on that Monster Hunter World fever in preparation for Wilds and a gacha junkie.

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