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    Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

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    Pragmata Gets 2026 Release Date and New Gameplay Details

    Pragmata Gets 2026 Release Date and New Gameplay Details

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    Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

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    [GUIDE] What’s New in Zenless Zone Zero Version 2.0

    Pragmata Gets 2026 Release Date and New Gameplay Details

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      Pragmata Gets 2026 Release Date and New Gameplay Details

      Pragmata Gets 2026 Release Date and New Gameplay Details

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      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      Pragmata Gets 2026 Release Date and New Gameplay Details

      Pragmata Gets 2026 Release Date and New Gameplay Details

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      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

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      Producer Yosuke Saito Assures That NieR Series Would Continue So Long As Creator Yoko Taro is Alive 

      Vincent L. by Vincent L.
      2 years ago
      in All, Industry, News
      Reading Time: 1 min read
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      Producer Yosuke Saito Assures That NieR Series Would Continue So Long As Creator Yoko Taro is Alive 

      Unedited Image Credit: Square Enix

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Producer Yosuke Saito recently promised that the NieR series would continue as long as creator Yoko Taro is still alive to work on it in an industry presentation.

      As first reported by 4Gamer.net, the developers of the NieR series including creator Yoko Taro had a presentation at the South Korean conference event G-Star 2023, and producer Yosuke Saito assures that the series would continue as he closes the session.

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      The presentation is conducted by the developers of the NieR series, which include the creator himself, Yoko Taro, producer Yosuke Saito, series composer Keiichi Okabe, game designer Takahisa Taura, and character designer Akihiko Yoshida.

      As an industry talk, the presentation focuses on the pre-production phase and development process of 2017’s NieR: Automata, providing insight and trivia about the game that skyrocketed the once-niche series into popularity.


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      Some notable details shared were how 2B’s distinctive “gothic-lolita girl with katana” design was aimed at appealing to Japanese audiences with the hopes of gaining some niche following outside of Japan.

      Another interesting trivia was how Yoko Taro commented on the common remark on how NieR: Automata is a dark story by saying that the game is more of a “strange story”.

      By the end, producer Yosuke Saito assured audiences that he would continue to push and publish more of the NieR series as long as Yoko Taro is alive and kicking, however, he did not give further details regarding future NieR projects.

      Although, Yosuke Saito alluded that there is another project that he and Yoko Taro are working on, concluding his speech by saying that he hopes to share more information sometime next year.

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      Tags: NieRNieR AutomataSquare EnixYoko Taro
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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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