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    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

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    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

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      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

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      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

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      Patch 1.03.1 Of Armored Core VI Nerfs Zimmermans

      Jonas by Jonas
      3 years ago
      in All, Console, News, PS4 (Platform), PS5 (Platform), Xbox One (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      Patch 1.03.1 Of Armored Core VI Nerfs Zimmermans

      Unedited Image Credit: Bandai Namco Entertainment

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Patch 1.03.1 of Armored Core VI has arrived, bringing about several balance changes to weapons, including the Zimmerman.

      Image Credit: Bandai Namco Entertainment

      The 1.03.1 Patch brings with it balance adjustments to multiple Weapon Units, Frame Parts, Inner Parts, and Expansions, and numerous bug fixes.

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      Due to the continued dominance of heavy weapon builds and the Zimmermans, this patch focuses on nerfing them and giving overall buffs to other weapons, such as handguns and bazookas.

      Additionally, Armored Core parts have also been adjusted, with heavy builds now having slower assault boost kicks, but boosters got a buff across the board for thrust, which allows for better flight.


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      Some notable changes to Weapon Units include:

      • SHOTGUN “SG-026 HALDEMAN”: decreased Direct Hit Adjustment
      • SHOTGUN “SG-027 ZIMMERMAN”: decreased Attack Power/Impact/Accumulative Impact/Direct Hit Adjustment
      • LINEAR RIFLE “LR-036 CURTIS”: decreased Recoil/Charge Time
      • LINEAR RIFLE “LR-037 HARRIS”: increased Chg. Attack Power/Cooling, decreased Charge Time
      • HANDGUN “HG-003 COQUILLETT”: increased Total Rounds
      • HANDGUN “HG-004 DUCKETT”: increased Total Rounds
      • BURST HANDGUN “MA-E-211 SAMPU”: increased Total Rounds
      • BAZOOKA “DF-BA-06 XUAN-GE”: increased Projectile Speed, decreased Reload Time
      • BAZOOKA “MAJESTIC”: increased Projectile Speed, decreased Reload Time
      • BAZOOKA “LITTLE GEM”: increased Projectile Speed, decreased Reload Time
      • DETONATING BAZOOKA “44-141 JVLN ALPHA”: increased Projectile Speed, decreased Reload Time
      • DUAL MISSILE “BML-G1/P31DUO-02”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
      • DUAL MISSILE “BML-G1/P32DUO-03”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
      • DUAL MISSILE “BML-G2/P08DUO-03”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed

      The full patch notes can be found here.

      Patch 1.03.1 is the second balance change of Armored Core VI since last month’s Patch 1.02.

       

      Armored Core VI Fires of Rubicon
      Publisher: Bandai Namco Entertainment
      Developer: From Software
      Release Date: 2023-08-25
      PlayStation 4, PlayStation 5
      ARMORED CORE VI FIRES OF RUBICON will offer a game experience based on the mech game know-how FromSoftware cultivated over 25 years of developing games in the series, but now introducing groundbreaking gameplay found in the developer’s recent action games. The new ARMORED CORE title will combine these elements into thrilling action that only mechas can provide. The game promises to be a unique entry in the mech action game genre.


      Feature Video

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      Tags: Armored Core VI: Fires of RubiconBandai Namco Entertainment
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