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    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    Stellar Blade Sequel Teased in Shift Up Presentation

    Stellar Blade Sequel Teased in Shift Up Presentation

    Digimon Expo 2025 Announced for September in Tokyo

    Digimon Expo 2025 Announced for September in Tokyo

    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Hideo Kojima Provides Update on PlayStation Exclusive Physint

    Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    Stellar Blade Sequel Teased in Shift Up Presentation

    Stellar Blade Sequel Teased in Shift Up Presentation

    Digimon Expo 2025 Announced for September in Tokyo

    Digimon Expo 2025 Announced for September in Tokyo

    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Hideo Kojima Provides Update on PlayStation Exclusive Physint

    Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

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    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      Stellar Blade Sequel Teased in Shift Up Presentation

      Stellar Blade Sequel Teased in Shift Up Presentation

      Digimon Expo 2025 Announced for September in Tokyo

      Digimon Expo 2025 Announced for September in Tokyo

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Hideo Kojima Provides Update on PlayStation Exclusive Physint

      Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      Stellar Blade Sequel Teased in Shift Up Presentation

      Stellar Blade Sequel Teased in Shift Up Presentation

      Digimon Expo 2025 Announced for September in Tokyo

      Digimon Expo 2025 Announced for September in Tokyo

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Hideo Kojima Provides Update on PlayStation Exclusive Physint

      Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

    • Interviews
      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      [Level Up KL 2023] Yuki Katayama of Kodansha & Mori Michiharu of Shueisha Talk About the Importance of SEA Culture Representation in Games

      Vincent L. by Vincent L.
      2 years ago
      in All, Event, Industry
      Reading Time: 2 mins read
      0 0
      [Level Up KL 2023] Yuki Katayama of Kodansha & Mori Michiharu of Shueisha Talk About the Importance of SEA Culture Representation in Games
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      While at LEVEL UP KL 2023, we had the opportunity to attend a talk by Yuki Katayama of Kodansha and Mori Michiharu of Shueisha Games titled – Crossing Borders: Japanese Game Publishers and the SEA Indie Wave.

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      Yuki Katayama is the Chief of the Game Creator’s Lab at Kodansha. Meanwhile, Mori Michiharu is an Executive Officer, as well as the Head of Business Administration and Marketing at Shueisha Games.

      Joining them in the talk and serving as the moderator is Masatoshi Tokuoka, a game journalist from Atelier THiRD.


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      Representation of SEA Culture in Games

      Both Katayama and Michiharu started the talk by noting that indie games are extremely popular in Japan and that Japanese publishers invest a lot in the Southeast Asia region. They noted both publishers, Kodansha and Shueisha, prefer developers to not create games strongly influenced by Japanese culture as there tends to be misrepresentations.

      However, they said that Japanese players think Southeast Asian cultures are unique, interesting, and like the way they are. Furthermore, using Southeast Asian culture as a background for games is generally great for global growth.

      “We have invested a lot in Malaysian companies, and they told us a lot about the culture here in Malaysia, such as the beautiful nature, the perspective of Malaysians, and the lifestyle,” added Michiharu, using the country as an example.

      Additionally, Katayama added that inspiration from one’s own culture, individuality, and place of origin made up the pillar of creativity, which is important for games.

      “We make good games, fans will find us eventually,” said Michiharu. 

      That said, they also noted that games do not necessarily need to be developed to represent a culture in mind and that creators can infuse part of it into their games instead.

      For example, Katayama said that creators can incorporate loose elements of their own culture into a story and foreigners can still feel and recognize said culture even if it is heavily fictionized. Furthermore, games do not necessarily need to be standardized for the global market.

      Michiharu ends the panel talk by saying, “We greatly respect Southeast Asian game creators as they have power over their own creativity and they always try to present their own culture in their creation.

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      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: Atelier THiRDKodanshaLevel Up KL 2023MYDCF 2023MYDECShueisha
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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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