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    Ragnarok The New World

    Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

    Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

    Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

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    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

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    [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

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    Ragnarok The New World

    Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

    Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

    Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

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    Dying Light: The Beast Will Not Launch on PS4 and Xbox One

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    GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

    Jay Armstrong

    [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

  • Interviews
    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

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      Ragnarok The New World

      Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Octopath Traveler Switch 2

      Octopath Traveler and Octopath Traveler II Set for Switch 2 Release on October

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

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      Ragnarok The New World

      Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

      Octopath Traveler Switch 2

      Octopath Traveler and Octopath Traveler II Set for Switch 2 Release on October

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      Madden NFL 27 Arcade Edition Kicks Off on Apple Arcade This August

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      GARRACK Unveils Handcrafted Ghost in the Shell Watch Featuring a Mother-of-Pearl Fuchikoma Dial

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

    • Interviews
      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

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      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

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      Resident Evil Requiem Devs Explain Leon’s Role, Dual-Protagonist Structure and More

      Hadi by Hadi
      7 months ago
      in All, Console, Games, News, Nintedo Switch 2 (Platform), PC, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      Resident Evil Requiem Devs Explain Leon’s Role, Dual-Protagonist Structure and More

      Image Credit: Capcom

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Capcom shared new details about Resident Evil Requiem after its appearance at The Game Awards 2025. During the show, the company officially revealed Leon S. Kennedy as the game’s second playable protagonist, joining newcomer Grace.

      Shortly after the announcement, director Akifumi Nakanishi and producer Masato Kumazawa discussed how the dual-protagonist structure works and why Leon plays such an important role.

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      Two Protagonists, One Shared Story

      Nakanishi explained that Resident Evil Requiem follows one continuous story that shifts between Leon and Grace as events unfold. Although both characters exist in the same timeline, they approach danger very differently. Grace acts as a fearful and inexperienced survivor, while Leon brings the confidence of a seasoned veteran.

      Akifumi Nakanishi , Masato Kumazawa | Image Credit: Automaton

      At key moments, their paths cross, allowing players to see how their personalities clash and complement each other. Kumazawa also reassured newcomers that prior series knowledge is unnecessary. Players only need to know that Leon survived the Raccoon City incident. From there, the story focuses on how an older Leon responds to new threats and responsibilities.


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      Horror and Action, Intentionally Balanced

      The game splits playable time almost evenly between both characters. Grace’s sections focus on tension and vulnerability, taking inspiration from Resident Evil 2. Meanwhile, Leon’s chapters emphasize fast-paced combat inspired by Resident Evil 4. Nakanishi stated that Leon does not fit traditional survival horror, so his segments highlight intense action instead.

      Image Credit: Capcom

      The developers designed the pacing to constantly shift tension. Horror-heavy moments give way to action, then return again. Nakanishi compared this rhythm to “jumping into a cold bath after a hot sauna,” creating contrast that keeps players engaged without exhausting them.

      Designing an Older Leon For Resident Evil Requiem 

      When shaping Leon’s appearance, the team aimed to portray him as an “ikeoji,” meaning a cool and attractive older man. This game marks Leon’s first return to Raccoon City since Resident Evil 2, which adds emotional weight to his reactions. His gameplay reflects his experience through new melee moves, martial arts techniques, and expanded combat options.

      Image Credit: Capcom

      Capcom also confirmed a collaboration with Porsche, giving Leon a custom Cayenne Turbo GT designed specifically for the game’s world. Resident Evil Requiem launches on February 27, 2026, for PlayStation 5, Xbox Series X|S, and PC via Steam.


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