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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    Granblue Fantasy: Relink – Endless Ragnarok Out Now

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    Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Mario Kart Tour

    Nintendo Confirms Mario Kart Tour Will Shut Down This September

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

    Echoes of Aincrad

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

  • Interviews
    The Blood of Dawnwalker

    The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

    CAPTAIN TSUBASA 2

    CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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    DOOM: The Dark Ages | Revelations Interview — Hugo Martin and Marty Stratton on Spears, Secrets, and What Comes Next

    Twisted Reflection

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    Virtua Fighter Crossroads

    VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

    Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

    Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

    Granblue Fantasy: Relink

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    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

    Diablo Immortal Patch 5.0

    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

    • Interviews
      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

      The Dark Ages

      DOOM: The Dark Ages | Revelations Interview — Hugo Martin and Marty Stratton on Spears, Secrets, and What Comes Next

      Twisted Reflection

      [EXCLUSIVE] Monster Hunter Stories 3: Twisted Reflection Team Break Down the Game’s Key Creative Choices

      Virtua Fighter Crossroads

      VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Granblue Fantasy: Relink

      Granblue Fantasy Relink: Endless Ragnarok Interview — Cygames on Questions the Community Have Been Asking

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Metroid Dread Developer MercurySteam Hit With Layoffs Following Workforce Adjustment Process

      luqman by luqman
      2 months ago
      in All, Console, Games, Industry, News, Nintedo Switch 2 (Platform), Nintendo Switch (Platform)
      Reading Time: 3 mins read
      0 0
      Metroid Dread Developer MercurySteam Hit With Layoffs Following Workforce Adjustment Process

      Image Credit: MercurySteam & Nintendo

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      MercurySteam, the studio best known for developing Metroid Dread in collaboration with Nintendo, has confirmed layoffs as part of what it describes as a “workforce adjustment process.”

      The announcement was made via a LinkedIn post, where the studio acknowledged the difficult nature of the decision while framing it as a common occurrence in the game development cycle between major production phases. Although the exact number of affected employees has not been disclosed, MercurySteam emphasized that it is working to help impacted staff find new opportunities.

      A Studio With Strong Nintendo Partnerships

      Image Credit: MercurySteam & Nintendo

      MercurySteam has long been associated with Nintendo’s Metroid franchise, having previously developed Metroid: Samus Returns before delivering Metroid Dread in 2021. The latter became one of the most critically acclaimed entries in the series and was widely considered a Game of the Year contender.

      Despite being an independent developer, MercurySteam has maintained a close working relationship with major publishers including Nintendo and Konami, helping it secure high-profile projects over the years.


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      Post-Metroid Dread Challenges and New IP Struggles

      Image Credit: MercurySteam & Nintendo

      Following the success of Metroid Dread, MercurySteam released its original IP, Blades of Fire in 2025. The title launched on PlayStation 5, Xbox Series X|S, and PC, but reportedly struggled commercially.

      According to parent company Digital Bros., the game’s underperformance resulted in significant financial write-offs, which appears to have contributed to the current restructuring within the studio.

      Industry-Wide Layoffs Continue to Impact Developers

      Image Credit: MercurySteam & Nintendo

      MercurySteam’s layoffs come amid a broader wave of workforce reductions across the video game industry, affecting studios of all sizes. Over the past several years, companies ranging from independent developers to major publishers like Epic Games have carried out similar restructuring efforts.

      While some studios describe these layoffs as cyclical adjustments between projects, industry analysts have raised concerns about long-term instability. Fewer development teams could ultimately lead to fewer games being produced, potentially driving talent away from the industry altogether.

      Uncertainty Around Future Projects

      Image Credit: MercurySteam & Nintendo

      Despite the layoffs, MercurySteam does not appear to be shutting down. The studio’s statement suggests it is adjusting staffing levels following the completion of recent projects, rather than ceasing operations entirely.

      There have also been unconfirmed reports that MercurySteam may be working on a new project related to the Metroid franchise, potentially a remake of Super Metroid. However, neither Nintendo nor MercurySteam has officially confirmed any upcoming collaboration at this time.

      For now, the future of the studio remains uncertain, though its legacy with Metroid Dread continues to stand as one of the most celebrated modern entries in Nintendo’s long-running series.


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      Earthrending Thunder
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      luqman

      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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