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    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

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    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

    Xbox Studios in Negotiations as Closures Loom

    Xbox Studios in Negotiations as Closures Loom

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    Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

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    Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

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    Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

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    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

  • Interviews
    Diablo Immortal Patch 5.0

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    Yosuke Futami

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    [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

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      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

    • Interviews
      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Yosuke Futami

      Echoes of Aincrad Producer Yosuke Futami Talks About Player Freedom and the Dream of Exploring Aincrad from Floor One

      [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

      [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      Kunimitsu

      TEKKEN 8 Producer Michael Murray on Bringing Kunimitsu Back

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      [EXCLUSIVE] Pokémon Champions Producer Masaaki Hoshino on Breaking Away from the Main Series, Mobile Expansion, and What’s Next

      Jushiro Kitamura

      [EXCLUSIVE] Inside Pokémon’s Asian Tournament Scene with The Pokémon Company’s Jushiro Kitamura

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

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      Razer hits $1 billion revenue, turning profitable ahead of expectations in FY2020

      Kit by Kit
      5 years ago
      in All, Industry, News
      Reading Time: 1 min read
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      Razer hits $1 billion revenue, turning profitable ahead of expectations in FY2020
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      Razer and subsidiaries have announced their full year results for financial year end 31 December 2020 (FY2020), crossing the US$1 billion revenue milestone despite the odds.

      “2020 was a stellar year for Razer and one that marked an inflection point for the business. Despite the global market uncertainty caused by the COVID-19 pandemic, Razer crossed the US$1 billion revenue milestone and turned profitable on a GAAP basis, ahead of all expectations. This performance reflects our dominant brand position, compelling offerings across our ecosystem of hardware, software and services, and strong execution. We intend to carry on the momentum and the strength of our operations into 2021 as we continue to seek to deliver both outsized revenue growth and continued profitability in 2021, and beyond.”

      “In addition to delivering a strong set of results for full year 2020, we remain a global Environmental, Social and Corporate Governance (“ESG”) leader in the corporate space. We are not just fully compliant with the ESG standards set out by the Hong Kong Stock Exchange but have gone above and beyond to outline how we, as one of the largest youth and millennial brands in the world, intend to contribute towards a more sustainable future in our #GoGreenWithRazer manifesto.”

      Min-Liang Tan, Co-Founder and CEO of Razer


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      There’s been plenty of Razer products, of course, supported by services such as Razer Gold, and initiatives such as #GoGreenWithRazer. The company will continue to look towards new hardware products and further investments in the years to come as they monitor the ongoing COVID-19 climate.

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