Publishers Square Enix and developers Tose’s digital collectible card game Dragon Quest Rivals Ace has just revealed a new expansion over at their official YouTube channel.
Dragon Quest Rivals Ace Overview

The gameplay stems from allowing players to create decks of cards featuring characters and monsters from the popular Dragon Quest franchise. The combat for this card game is a turn-based combat system where players have to select a leader character to face off against the enemy leader by summoning monsters, casting spells, or by equipping weapons to attack them from a limited pool of MP (Mana Points) and the main goal is to defeat the enemy’s leader by reducing their HP to zero.
New Cards Detail

While there’s still no official translations as of time of writing, here are some very rough translations using Google Translate:
Noble King Papas

Traits:
[At the time of summoning] The effect is activated when it comes into play from your hand.Evil Apostle Gema

Traits:
[At the time of summoning] The effect is activated when it comes into play from your hand.Roche

Traits:
[Penetration] Also damages units behind the attacked target [Renki] When the tension of the ally leader is accumulated in 3 stages, the effect will be activated when it comes into play from the hand.Berolinman

Traits:
[Ouen] When you use this card, the tension of the ally leader +1 [At the time of summoning] The effect is activated when it comes into play from your hand. [Skill Link] The effect is activated when the ally leader uses the tension skill.Grudge Baramos Zombie

Traits:
[Haste] You can attack as soon as you come into play [At the time of death] The effect is activated when you dieSeneca

Traits:
[Renkei] When the tension of the ally leader is accumulated in 3 stages, the effect will be activated when it comes into play from the hand.Nageki’s Youkai Oren

Traits:
[At the time of summoning] The effect is activated when it comes into play from your hand [Haste] You can attack as soon as you come into playFairy Sundi

Traits:
[Stealth] You will not be able to target of enemy attacks or effects until you attack [At the time of death] The effect is activated when you die [Dungeon] It will be traversed when the durability value exceeds the specific value [At the time of traversal] Effective when traversed “dungeon” is removed from the deckMore information about the new cards can be found on the official website.








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