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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

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      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

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      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

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      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

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      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

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      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

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      Resident Evil Requiem Will Be Playable in Both First and Third Person View

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      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

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      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      Two Point Museum Preview – Perfecting Quirky Exhibits, Expeditions, and More!

      Bud by Bud
      6 months ago
      in All, Games, PC, Preview, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 4 mins read
      0 0
      Two Point Museum Preview – Perfecting Quirky Exhibits, Expeditions, and More!

      Image Credit: Two Point Studios

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      Two Point Museum marks the latest entry in Two Point Studios’ quirky simulation series, following in the whimsical footsteps of Two Point Hospital and Two Point Campus. This time, players step into the shoes of a museum curator, crafting exhibits, leading expeditions, and managing the everyday chaos of running a place brimming with curiosities and surprises.

      We previously covered a first look at Two Point Museum, and in this deeper dive, the game continues to showcase its charm. From prehistoric fossils to supernatural relics, Two Point Museum offers a charming yet challenging sandbox where creativity and strategy blend. However, while the game has its fair share of laughter and lightheartedness, some wrinkles in its systems stand out during this preview.

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      Image Credit: Two Point Studios
      Image Credit: Two Point Studios

      Explore and Expand

      In Two Point Museum, your role as curator is anything but dull. The game encourages you to design exhibit layouts, optimize visitor paths, and assemble expeditions to uncover rare artifacts. Each discovery brings excitement—amber fossils, dinosaur skeletons, or even ancient relics from mysterious locales—but randomness plays a significant role in what your explorers find.

      Artifacts aren’t just for show; their placement and decoration play a pivotal role in boosting buzz and attracting visitors. Decorations now feature area-of-effect mechanics, allowing strategic players to maximize impact by grouping exhibits or adorning them with thematic items like artificial palm trees or glowing ivory. This new system adds depth to museum design but can feel overwhelming without proper tutorial guidance.


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      Image Credit: Two Point Studios

      However, the lack of artifact location markers can frustrate players looking to complete specific collections. Imagine piecing together a dinosaur skeleton, only to realize you need another trip to the same dig site. A discovery-location label or quick expedition shortcuts in the artifact menu would make this process smoother.

      Image Credit: Two Point Studios

      Expedition Excitement—and Challenges

      Expeditions are the lifeblood of Two Point Museum, fueling your exhibit halls with fascinating finds. Sending teams to different regions brings an element of unpredictability, keeping gameplay exciting. Yet, it’s not without risks: explorers can get injured, lose morale, or even quit. Thankfully, players can mitigate this by equipping teams with unique devices or bumping their salaries.

      Expedition Details | Image Credit: Two Point Studios
      EXP Gain from Expeditions | Image Credit: Two Point Studios
      Expedition Rewards | Image Credit: Two Point Studios

      As the game progresses, switching between regions becomes increasingly cumbersome, especially when managing multiple ongoing expeditions. The growing map makes navigation clunky, and introducing a tab-based system for quicker region access would alleviate this late-game bottleneck.

      Image Credit: Two Point Studios
      Image Credit: Two Point Studios

      To help track progress, Two Point Museum includes a sticker book feature showcasing uncollected artifacts. It’s a delightful touch, but its potential could be expanded with more interactive elements or rewards tied to completion milestones.

      Image Credit: Two Point Studios

      Museum Themes and Room for Improvement

      Two Point Museum lets you explore varied themes, from prehistoric dinosaur exhibits to supernatural relics and marine life wonders. Each themed area brings its own flair, keeping the gameplay fresh. For instance, marine experts might uncover artifacts with eerie, otherworldly ties, adding an extra layer of intrigue.

      However, designing exhibits is not always smooth sailing. For example, while setting up a Frozen Caveman display, I kept receiving notifications that visitors couldn’t approach it. After trial and error, I realized fences were required—but the game didn’t offer any hints. A more intuitive hint system during setup would make the game friendlier for newcomers.

      Image Credit: Two Point Studios

      The freedom to design museum rooms is unparalleled, with layouts that directly impact visitor flow and experience. Still, players could benefit from optional suggested layouts or pathing guides to ensure their museums thrive without constant guesswork.

      Economic Management—A Balancing Act

      Running a successful museum requires a keen eye for finances. Players can tweak ticket prices, adjust gift shop items, and manage staff wages to keep operations smooth. While the flexibility is welcome, some systems feel tedious—like individually updating prices for every gift shop. A global adjustment option in the financial menu would save time and allow players to focus on the fun of exhibit design.

      Staff management also plays a significant role, with morale directly tied to wages. While paying staff more can boost productivity, overly generous salaries can strain your budget, requiring careful balancing to maintain profitability.

      Image Credit: Two Point Studios
      Image Credit: Two Point Studios

      Humor, Charm, and Replayability

      True to the series’ legacy, Two Point Museum brims with humor and charm. From witty voiceovers to quirky animations (kids sneaking past barriers to touch fossils never gets old), the game’s personality shines through. The visuals and music create a laid-back atmosphere, making it easy to lose hours building the perfect museum.

      Breaking away from the rigid three-star system, Two Point Museum encourages players to revisit completed museums, expand collections, and try new layouts. This approach significantly boosts replayability, ensuring there’s always something new to discover.

      Image Credit: Two Point Studios

      Verdict

      Two Point Museum successfully builds on the series’ strengths, delivering a whimsical yet challenging experience that’s equal parts creativity and strategy. Its humor and charm are undeniable, and new mechanics like expeditions and flexible layouts add exciting depth.

      However, the game isn’t without its hiccups. Clunky navigation, unclear tutorials, and minor frustrations with artifact management could alienate less patient players. Yet, for fans of the series—or anyone with a penchant for simulation games—this promises to be an adventure worth taking.

      Image Credit: Two Point Studios

      As the developers iron out these issues, Two Point Museum is shaping up to be a masterpiece in its own right. Ready your exhibits—and don’t forget the fences—because your Two Point adventure is set to open in March 2025, on PC, Xbox Series X|S, and PS5!

      The PS5 Physical Edition will be available starting March 4, 2025, while the PS5, Xbox, and Steam Digital Editions will launch the following day, March 5, 2025. Players eager to explore ahead of the crowd can pre-order the Digital Explorer Edition to enjoy five days of early access, beginning February 28, 2025, along with a host of exclusive bonus features.

      In the meantime, if you’re interested, you can pre-purchase the game over at the official website right here. Other than that, be sure to check out our last preview coverage found here!

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      Tags: PreviewTwo Point MuseumTwo Point Studios
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      Bud

      An intern, with aspirations to leave a mark in the gaming news side of the video game industry. Primarily a PC gamer but grew up playing the Sony consoles from the PS1 all the way to the PS5. Currently on that Monster Hunter World fever in preparation for Wilds and a gacha junkie.

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