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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

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    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

    • Interviews
      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

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      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Granblue Fantasy: Relink

      Granblue Fantasy Relink: Endless Ragnarok Interview — Cygames on Questions the Community Have Been Asking

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

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      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Forza Horizon 6 Will Make Cultural Landmarks in Japan Indestructible for Respectful Open-World Design

      luqman by luqman
      2 months ago
      in All, Console, Games, News, PC, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 4 mins read
      0 0
      Forza Horizon 6 Will Make Cultural Landmarks in Japan Indestructible for Respectful Open-World Design

      Image Credit: Playground Games

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      Forza Horizon 6 is making a notable design change for its Japan-inspired open world, as developer Playground Games confirms that players will not be able to destroy certain culturally significant elements within the game world.

      The decision reflects a growing industry-wide effort to balance open-world freedom with cultural sensitivity, especially in games set in real-world-inspired locations. While the Forza Horizon series is known for its high-speed, fully destructible environments, the latest entry takes a more selective approach to environmental damage in order to respect Japan’s cultural and spiritual heritage.

      Cultural Respect Shapes Environmental Design in Forza Horizon 6

      Image Credit: Playground Games

      According to the development team, certain trees and structures in the Japan-based map have been made indestructible, particularly cherry blossom trees and select cultural landmarks. While most of the environment in Forza Horizon 6 remains fully destructible, these specific elements are intentionally protected to avoid inappropriate interactions.

      Design director Torben Ellert described the game as a “simcade” experience, blending realistic driving physics with arcade-style freedom. This balance allows Playground Games to maintain the franchise’s signature chaotic driving gameplay while still making deliberate exceptions for culturally important objects.


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      In addition to trees, some temples and sacred locations have also been removed or adjusted so that players are not encouraged to drive through or damage culturally sensitive areas.

      Lessons From Other Games Influenced the Decision

      Image Credit: Playground Games

      The approach follows wider discussions in the gaming industry regarding the treatment of real-world cultural sites in interactive environments.

      Recent controversy surrounding Assassin’s Creed Shadows played a role in shaping how developers approach these issues. Ubisoft faced criticism after players were able to destroy sacred objects in shrines, leading to public backlash and eventual adjustments to make such elements indestructible.

      By comparison, Forza Horizon 6 aims to avoid similar controversies from the outset by proactively designing its world with cultural consultation and sensitivity in mind.

      Cultural Consultation Played a Key Role

      Image Credit: Playground Games

      Playground Games reportedly worked closely with cultural consultant Kyoko Yamashita during development to ensure the depiction of Japan remains respectful and accurate.

      In interviews, the development team emphasized that careful research into Japan’s traditions and beliefs influenced how environmental elements were handled. This includes references to the spiritual significance of certain trees, which in Japanese tradition can be marked as sacred through symbols such as shimenawa ropes, indicating that they should not be disturbed.

      This cultural context helped inform the decision to preserve cherry blossom trees and select environmental features, even within a game that otherwise encourages high-speed destruction and off-road chaos.

      Balancing Realism and Gameplay Freedom

      Image Credit: Playground Games

      Despite limiting destruction in specific areas, Forza Horizon 6 still maintains a highly interactive environment. Most trees, vegetation, and terrain objects remain fully destructible, preserving the series’ signature sense of speed and impact.

      Some players have even welcomed the change, noting that earlier entries occasionally suffered from overly rigid environmental collisions that disrupted driving flow. By selectively removing destructibility in certain areas while keeping most of the world reactive, Playground Games aims to strike a more refined balance between realism and gameplay enjoyment.

      Early player reception has been largely positive, with most feedback focusing on performance and technical aspects rather than concerns over environmental restrictions.

      A More Careful Direction for Open-World Racing

      The decision reflects a broader trend in modern game development, where studios are increasingly considering cultural authenticity alongside gameplay systems.

      With its Japan-inspired setting, Forza Horizon 6 is not only expanding its environmental design but also adapting its core systems to ensure that real-world influences are treated with care and respect.

      As anticipation builds ahead of launch, the game continues to position itself as both a technical showcase and a culturally aware evolution of the open-world racing formula.


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      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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