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    Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

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    MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

    Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

    Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

    Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

    Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

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    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

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    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

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    Resident Evil Requiem Will Be Playable in Both First and Third Person View

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    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

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      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

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      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

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      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

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      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

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      Resident Evil Requiem Will Be Playable in Both First and Third Person View

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      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

    • Interviews
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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      EXCLUSIVE: CAPCOM Aims to Expand its Brands Further in Southeast Asia

      Vincent L. by Vincent L.
      1 year ago
      in All, Industry, Interview
      Reading Time: 4 mins read
      0 0
      EXCLUSIVE: CAPCOM Aims to Expand its Brands Further in Southeast Asia

      Unedited Image Credit: Capcom

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Renowned publisher and developer Capcom has been strengthening its presence in Southeast Asia as of late, from establishing a Singapore subsidiary to its notable recent debut at gamescom asia 2023.

      Behind some of the most highly acclaimed titles recently such as Monster Hunter™ Rise: Sunbreak, Street Fighter™ 6, and Resident Evil™ 4, the attention from fans toward Capcom is certainly at a high point and its establishment of a Singapore branch did catch Southeast Asian fans by surprise.

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      From Left: Sean Lim, Managing Director of Digital Braves, Bian Li, Managing Director of Capcom Singapore, and Vincent Loo, Journalist at GamerBraves | Image Credit: GamerBraves

      We were fortunate to have a golden opportunity to have a conversation with Bian Li (Ricky), the Managing Director of Capcom Singapore as we discussed Capcom’s presence in Southeast Asia and what the future holds.

      Capcom Singapore 

      When asked about the time since its establishment, Ricky noted that Capcom Singapore’s primary focus “has been on building a team and establishing a stronger foundation for operations.”


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      Merlion, Singapore

      Of course, Southeast Asian Capcom fans are certainly excited about the publisher’s establishment of a Singapore office and have gained a level of expectations from the news. Capcom’s establishment of a Southeast Asian subsidiary has key goals in mind and that is to expand its brands in the region.

      “Establishing a presence in Singapore helps us to better understand and cater to the Southeast Asian gaming market. Through localized marketing strategies, partnerships, and collaboration tailored to this region, we aim to build a stronger connection with the gaming community in Southeast Asia.”

      “The Singapore office functions as a central hub for supporting Southeast Asia, in providing swift information dissemination within the industry. Gamers can expect to see more of our events and participation in regional gaming conventions such as gamescom asia. We are also engaging more with Southeast Asian gamers through social media or other platforms.”

      Street Fighter & Esports Events

      Fighting games have always been known for their competitive natures. As the creator of Street Fighter, one of the biggest franchises in the genre, Capcom is no stranger to the esports scene especially with its Capcom Pro Tour tournament series.

      As part of gamescom asia 2023, Capcom organized the Capcom Pro Tour 2023: Singapore Offline Premiere tournament with major success as we see fans around the world joining in and rooting for their favorite players to be crowned champion.

      Capcom Pro Tour 2023: Singapore Offline Premiere | Image Credit: Capcom

      This shows that there is a strong following in Southeast Asia for the Street Fighter esports scene and fans would hope to see more tournaments and activation events in the region. To that, Ricky thanked the passionate fans and their support for Capcom Pro Tour 2023’s success and said “Yes, we will have more esports events and activation events in SEA countries.”

      Monster Hunter 

      The Monster Hunter series has always been quite a popular franchise in Southeast Asia even before the release of Monster Hunter World, which saw worldwide success and shot the IP to mainstream popularity. While growing up, I would see many of my schoolmates rocking their PSP as they chatted about hunting their next big target so it was a surprise to find out that the series was considered niche outside of Japan.

      Considering how big the Monster Hunter series has grown and how popular it is in Southeast Asia with many fans longing for local co-op experiences like those in past handheld titles, we asked Ricky if we could expect more community events for the series.

      Ricky mentioned that Capcom has always been aware that there is a huge fan base for Monster Hunter in the SEA region. Before the establishment of a Singapore branch, there was a physical distance between Japan and Southeast Asia that made organizing events difficult, but things have changed.

      “The establishment of our business in Singapore means we can now organize community events in the SEA region. So expect to see more of our events and participation in gaming conventions as we engage more with Southeast Asian gamers.”

      Merchandise

      When it comes to entertainment media, merchandise tends to play a big part in an IP’s success and this applies to video games as well. Many game-related merchandise can be difficult to obtain in Southeast Asia due to the lack of accessible authorized shops to purchase them, especially when it comes to series from Japan.

      Monster Hunter: Rathalos Fluffy Egg-Shaped Plush | Image Credit: GamerBraves

      Considering that many Japanese companies and franchises such as Nintendo and Naruto have held pop-up stores and events in Southeast Asia, we wondered if Capcom has any plans to expand its merchandise catalog to the Southeast Asia market such as official online retailer and pop-up stores.

      Ricky noted that there are indeed considerations and said “We hope to foster a passionate and engaged community around our IPs through merchandise.”

      “As merchandise serves as a direct connection to our game IPs and can become collectibles to fans, we will continue to explore ways to expand our merchandise in Southeast Asia, not limited to online or offline stores.”

      Southeast Asian Gaming Market

      Aside from Capcom, there has been a surge of signs of Japanese companies expanding their presence in Southeast Asia, from many games receiving localizations of Southeast Asian languages to publishers’ participation in gaming conventions.

      With more and more Japanese companies branching out to Southeast Asia, we asked Ricky about his opinion on the gaming market in the region and what are the growing opportunities.

      Photo taken as gamescom asia 2023 | Image Credit: GamerBraves

      “The gaming market in Southeast Asia holds substantial growth opportunities, particularly driven by the enthusiasm of young people, a high growth rate of revenue-to-gamer ratio, and the vast future potential of the region,” said Ricky.

      “With some countries as emerging markets, this presents untapped opportunities as well. The youthful demographic not only fuels the current growth but also indicates a sustainable demand for gaming content in the future.”

      He also mentioned that the ongoing emergence of esports as a mainstream form of entertainment also presents exciting opportunities for Capcom.


      Here concludes the interview. We would like to thank Ricky for taking the time to answer our questions with insightful answers and Capcom Singapore for this wonderful interview opportunity.

      For more Capcom-related topics such as the latest news, interviews, and features, you can find them here at GamerBraves.

      For more information and updates from Capcom Singapore, follow the official social media channels:

      Facebook: https://www.facebook.com/capcomsg

      Instagram: https://www.instagram.com/capcomsg

      TikTok: https://www.tiktok.com/@capcomsg

      Join Us!

      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: Capcom
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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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