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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

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    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

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    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

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    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Mario Kart Tour

    Nintendo Confirms Mario Kart Tour Will Shut Down This September

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

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    Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

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    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

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    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

    • Interviews
      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

      The Dark Ages

      DOOM: The Dark Ages | Revelations Interview — Hugo Martin and Marty Stratton on Spears, Secrets, and What Comes Next

      Twisted Reflection

      [EXCLUSIVE] Monster Hunter Stories 3: Twisted Reflection Team Break Down the Game’s Key Creative Choices

      Virtua Fighter Crossroads

      VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Granblue Fantasy: Relink

      Granblue Fantasy Relink: Endless Ragnarok Interview — Cygames on Questions the Community Have Been Asking

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Postknight: An interview with Kurechii

      Healer_BKnight by Healer_BKnight
      9 years ago
      in All, Android, Industry, Interview, iOS, Mobile Games
      Reading Time: 3 mins read
      0 0
      Postknight: An interview with Kurechii
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Postknight has launched for a couple of days and it has archived a million of downloads. Few days ago, we are honored to have an interview with the founder of Kurechii (Postknight‘s developer), Yiwei P’ng.png_yi_wei

      About Kurechii and Postknight

      When asked about how the name “Kurechii” came from, P’ng says it is derived from the words “creative” and “crazy“. The Kurechii team started to form back in 2009, brought together by some making of web browser based games. They joined the Malaysia Intellectual Property Creators Challenge (MIPCC) which came out their first ever game named Reachin’ Pichin. After that, their interest into game industry develops and continue to produce games.

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      reachin' pichin kurechii

      Kurechii would try to make games that even looking at it will bring you joy rather than following the market’s trend blindly. They would make games by matching every team member’s skill set and strength, knowing what they can do and what they want to do.


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      He mentioned that Postknight was initially an experimental project, inspired by the on-the-go lifestyle he experienced during his trip to Tokyo. The game is designed in portrait mode with only short sessions for people to be able to play with only one hand while be able to put down the game and continue anytime.

      Producing games for other genre or platforms and future plans

      Kurechii did not really focus on any genre and will not limit themselves on a specific platforms. He shared that they will be focusing more on improving previous game titles in the following two years. Besides, they are now working on a series of game which could all share the same universe, and in multi-platform. They set their views on cross-platform multiplayer too, looking forward to it!

      Challenges faced while creating a game

      The team mainly struggle in performance optimizing as they do not want to overly downgrade any other aspect for presentation. They do spent lots of time to optimize graphics for better presentation.yiwei-png-kurechii-studio

      Thoughts of game industry in Malaysia

      They are happy to see the government supporting the industry and having MDEC to help those newbies who just stepped in the game industry. More events are held these few years, more game hub and game development studio is here which brings more job opportunity to the industry. The game industry is growing that people starts to see more potential thus being more likely to get into education. But sustaining and surviving in game industry is still a major challenge, Kurechii would like to make sure that their team can stay long enough to learn and grow.

      Local game industry event vs events overseas

      There is not much difference in both local and overseas events’ content, however our local player are not really aware of local made game. People often think them as a publisher who just bringing the game in instead of making games. Kurechii hopes that more people can be aware of local made game through those events held, which gives more motivation for people to join the industry.png-yiwei

      Advice for those who would like to join game industry

      P’ng shared with us that a right mindset is very important to join the industry. Don’t just simply make a game and hope for luck in local market. Instead, set your mind for the game to be push out into global market. Do not think too much on how to sell a game too, as people will come to look for it when your game is good enough. Lastly, finish up the game and put it on stores for people to play is the most important thing to do. You don’t learn only by applying your skill in making the game but you learn by completing it and getting feedback from players to improve.


      Granblue Fantasy Relink: Endless Ragnarok
      Granblue Fantasy Relink: Endless Ragnarok
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      Beatrix
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      Undying Blue
      An elite Society agent and contractor of the seal weapon Embrasque, Beatrix's ferocity when facing primal beasts is rivaled only by her insatiable hunger for glory.
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      Earthrending Thunder
      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
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      Pactbearer to The Devil, a primal seeking to create a new world order, Fraux is otherwise an ordinary skydweller whose heart, character, and temperament are filled with love and compassion.
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      One of the Six Dragons, entities who exist beyond the confines of the natural world. Having dominion over darkness, she influences the very laws of nature.

      Tags: AndroidInterviewiOSKurechiiMobileP'ngP'ng YiweiPostknightYiwei
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      Healer_BKnight

      Healer_BKnight

      A gemini girl who likes to play game and currently honing my craft on developing games. I've set my sights on conquering the whole Assassin's Creed series.

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