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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    Granblue Fantasy: Relink – Endless Ragnarok Out Now

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Mario Kart Tour

    Nintendo Confirms Mario Kart Tour Will Shut Down This September

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

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    Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    CAPTAIN TSUBASA 2

    CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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    Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

    Granblue Fantasy: Relink

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    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

    Diablo Immortal Patch 5.0

    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

    • Interviews
      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

      The Dark Ages

      DOOM: The Dark Ages | Revelations Interview — Hugo Martin and Marty Stratton on Spears, Secrets, and What Comes Next

      Twisted Reflection

      [EXCLUSIVE] Monster Hunter Stories 3: Twisted Reflection Team Break Down the Game’s Key Creative Choices

      Virtua Fighter Crossroads

      VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Granblue Fantasy: Relink

      Granblue Fantasy Relink: Endless Ragnarok Interview — Cygames on Questions the Community Have Been Asking

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Longtime Metroid Producer Kensuke Tanabe Reportedly Retires After Four Decades at Nintendo

      luqman by luqman
      6 months ago
      in All, Console, Games, News, Nintedo Switch 2 (Platform), Nintendo Switch (Platform)
      Reading Time: 3 mins read
      0 0
      Longtime Metroid Producer Kensuke Tanabe Reportedly Retires After Four Decades at Nintendo

      Image Credit: Nintendo

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      Kensuke Tanabe, one of Nintendo’s most enduring and influential producers and a key figure behind the Metroid franchise, has reportedly confirmed his retirement after nearly 40 years with the company. The news signals the close of a remarkable creative career that stretches back to the NES era and spans more than 150 credited projects across multiple generations of Nintendo hardware.

      Tanabe’s reported retirement comes shortly after the release of Metroid Prime 4: Beyond, which launched in December 2025 following an unusually long and complex development cycle. According to an interview said to originate from Nintendo Dream and later uploaded to Weibo, Tanabe indicated that this latest entry would be his final project at Nintendo, effectively closing the chapter on his long involvement with the Metroid Prime series.

      A Career Rooted in Nintendo’s Classic Era

      Image Credit: Nintendo

      Tanabe’s history with Nintendo dates back to 1987, when he served as director on Yume Kojo: Doki Doki Panic. The title later gained worldwide recognition after Nintendo reworked it into Super Mario Bros. 2 for Western audiences. From there, Tanabe quickly became involved with some of Nintendo’s most important franchises, contributing as a scriptwriter on The Legend of Zelda: A Link to the Past and The Legend of Zelda: Link’s Awakening.

      In 2003, Tanabe transitioned to Nintendo Software Planning and Development, where he took on the role of manager for Production Group No. 3. This shift marked the beginning of his long tenure as a producer, overseeing a wide range of projects both internally and with external development partners.


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      Defining the Metroid Prime Legacy

      Image Credit: Nintendo

      Tanabe is best known to many players for his role as the long-running producer of the Metroid Prime series in collaboration with Retro Studios. Under his supervision, the franchise evolved into one of Nintendo’s most respected first-person adventure series, balancing exploration, atmosphere, and combat in a way that distinguished it from other sci-fi titles.

      In the reported interview, Tanabe reflected on his long-term narrative ambitions for the series, particularly the rivalry between Samus Aran and Sylux. He revealed that he had envisioned a direct confrontation between the two characters as far back as Metroid Prime 3: Corruption, with hints also appearing in Metroid Prime: Federation Force. However, due to the realities of development timelines and scope, Metroid Prime 4: Beyond ultimately positioned this conflict as the beginning of a larger saga rather than its conclusion.

      Passing the Torch and Looking Ahead

      Image Credit: Nintendo

      Tanabe reportedly suggested that producer Risa Tabata would be a likely successor should another Metroid Prime title enter development. If accurate, this would represent a clear generational handoff within one of Nintendo’s most carefully stewarded franchises.

      Beyond Metroid, Tanabe’s influence extends across numerous Nintendo properties, including Paper Mario, Donkey Kong, and WarioWare. He also served as the creative director for Super Nintendo World, helping shape Nintendo’s presence within Universal Studios theme parks worldwide.

      Image Credit: Nintendo

      If the interview proves legitimate, Tanabe’s retirement marks the end of one of Nintendo’s longest-running creative legacies. His departure places him alongside other veteran figures from the company’s formative decades, leaving behind a body of work that continues to shape Nintendo’s identity across games, worlds, and generations of players.


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      luqman

      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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