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    Blue Archive Steam Release Date Confirmed, Launching June 24

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    The Gundam Base Pop-Up Coming to Malaysia This July

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    FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

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    Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

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    Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

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    Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

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    Bungie Pushes Back Marathon Release Date

    Bungie Pushes Back Marathon Release Date

    Blue Archive Steam Release Date Confirmed, Launching June 24

    Blue Archive Steam Release Date Confirmed, Launching June 24

    The Gundam Base Pop-Up Coming to Malaysia This July

    The Gundam Base Pop-Up Coming to Malaysia This July

    FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

    FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

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    Summer Pockets REFLECTION BLUE Launches on Steam June 27

    Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

    Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

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    Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

    Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

    Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

    Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      Bungie Pushes Back Marathon Release Date

      Bungie Pushes Back Marathon Release Date

      Blue Archive Steam Release Date Confirmed, Launching June 24

      Blue Archive Steam Release Date Confirmed, Launching June 24

      The Gundam Base Pop-Up Coming to Malaysia This July

      The Gundam Base Pop-Up Coming to Malaysia This July

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      Summer Pockets REFLECTION BLUE

      Summer Pockets REFLECTION BLUE Launches on Steam June 27

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Clair Obscur: Expedition 33 improvements

      Clair Obscur: Expedition 33 Improvements Teased with Future Updates Including New Content and More Language Support

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

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      Bungie Pushes Back Marathon Release Date

      Bungie Pushes Back Marathon Release Date

      Blue Archive Steam Release Date Confirmed, Launching June 24

      Blue Archive Steam Release Date Confirmed, Launching June 24

      The Gundam Base Pop-Up Coming to Malaysia This July

      The Gundam Base Pop-Up Coming to Malaysia This July

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      Summer Pockets REFLECTION BLUE

      Summer Pockets REFLECTION BLUE Launches on Steam June 27

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Clair Obscur: Expedition 33 improvements

      Clair Obscur: Expedition 33 Improvements Teased with Future Updates Including New Content and More Language Support

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

    • Interviews
      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      AppMagic Reveals The Top 10 Hypercasual Games Of Q1 2023

      Alex Daud Briggs by Alex Daud Briggs
      2 years ago
      in All, Android, Industry, iOS, Mobile Games, News
      Reading Time: 2 mins read
      0 0
      appmagic Hypercasual
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      Mobile app analytics website AppMagic has listed their “Top 10 Hypercasual Games” from the first quarter (Q1) of 2023. This examines the monetization practices of popular apps within the first quester of the year from January to the end of March 2023.

      In researching these figures, AppMagic focused particularly on different methods of monetization used in the most successful mobile games of the quarter.

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      These were the top 10 Hypercasual Games that they listed:

      The five games with red-circled numbers are newly released games. This includes the highest-ranked hypercasual game: Attack Hole – Black Hole Games with almost 44 million downloads.


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      AppMagic notes that all ten games use the Meta Audience Network as their monetization partner. All five of the new games use also used a hybrid model with both In-app Ads and a few In-App Purchase Offers (IAPs). The in-app ads usually come in the form of rewarded videos. This is where users will be given in-game currency for watching an ad. 

      Other reoccurring types of Monetization include a Wheel of Fortune who extra prizes as well as banner ads placed at the bottom of the game at certain points. Alternatively, many also use “in-app purchase offers”. These allow users to skip rewarded ads and ads in general as well as unlock addition items in the game. This is essentially a premium subscription to the game.

      Main Conclusions

      The big trend seen with the AppMagic data on hypercasual games in Q1 is that a lot of old favorites are making a comeback.

      “It’s worth noting that this quarters top 10 mostly features newcomers that not only did not hit the market in 2023 but had done it even earlier than late 2022. Some of these games have been around since as long as 2017, yet they have managed to maintain a steady downloads rate, sometimes even surpassing their past performance”

      They also noted that there has been a slight dip in the first quarter of 2023 compared previous quarters.

      “Upon comparing the total downloads in Q1 2023 with the same metric in Q4 2022, a decrease of 5% can be observed. The market declined from 4 billion installs in the previous quarter to 3.8 billion installs in Q1 2023. However, an even more significant downtrend can be noticed when comparing Q1 2022 to Q1 2023. Last year, the number of downloads was 4.2 billion in the first quarter, which is 10% higher than this year”.

      These are departures from previous trends in Hyprercasual games. It begs the question if old games and getting a second wind or if newer titles aren’t able to hold players’ attention. As for monetization, rewarded ads seem to be a go-to strategy for income with a mix of banner ads and ad-free subscriptions also becoming more common.

      AppMagic speculates that in the future we may see more game developers “offer users the option to pay for an ad-free experience with extra rewards, hoping to generate more revenue from converted players”.

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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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