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    Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

    Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

    Pokémon World Championships

    Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

    Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

    Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

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    Sneaky Sasquatch Announces Subway Surfers Crossover, Reveals Birdwatching Update

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    Mobile Midcore Games Lose Steam in Q2 2026, Even as New Contenders Push Through

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    GTA VI Could Take 80 Hours to Finish According to Rockstar North Co-Studio Head

    Silver Palace Global Pre-Registrations Now Open For All Platforms

    Silver Palace Global Pre-Registrations Now Open For All Platforms

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    Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

    Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

    Pokémon World Championships

    Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

    Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

    Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

    Dragon's Dogma 2

    Dragon’s Dogma 2: Dark Arisen Director and Producer Break Down New Bosses, Pawn Bonds, and the Relic System

    Sneaky Sasquatch Announces Subway Surfers Crossover, Reveals Birdwatching Update

    Sneaky Sasquatch Announces Subway Surfers Crossover, Reveals Birdwatching Update

    Mobile Midcore Games Lose Steam in Q2 2026, Even as New Contenders Push Through

    Mobile Midcore Games Lose Steam in Q2 2026, Even as New Contenders Push Through

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    GTA VI Could Take 80 Hours to Finish According to Rockstar North Co-Studio Head

    Silver Palace Global Pre-Registrations Now Open For All Platforms

    Silver Palace Global Pre-Registrations Now Open For All Platforms

  • Interviews
    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

    Pokémon World Championships

    Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

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    Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

    Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

    Shuhei

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    [BIC2026] From Outsider to Organizer: How Isabella Seo Jungsook Helped Build Busan’s Indie Game Scene through BIC

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    [BIC2026] CanOpener’s Logan Moon Opens Up About Dungeon Settlers Ahead of Its September Early Access Launch

    [BIC2026] CanOpener’s Logan Moon Opens Up About Dungeon Settlers Ahead of Its September Early Access Launch

    Yongha Kim

    [BIC2026] Blue Archive Director Yongha Kim on Building Worlds, Balancing Fans, and His Not-So-Secret Love for Indie Games

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      Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

      Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

      Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

      Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

      Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

      Dragon's Dogma 2

      Dragon’s Dogma 2: Dark Arisen Director and Producer Break Down New Bosses, Pawn Bonds, and the Relic System

      Sneaky Sasquatch Announces Subway Surfers Crossover, Reveals Birdwatching Update

      Sneaky Sasquatch Announces Subway Surfers Crossover, Reveals Birdwatching Update

      Mobile Midcore Games Lose Steam in Q2 2026, Even as New Contenders Push Through

      Mobile Midcore Games Lose Steam in Q2 2026, Even as New Contenders Push Through

      GTA VI Could Take 80 Hours to Finish According to Rockstar North Co-Studio Head

      GTA VI Could Take 80 Hours to Finish According to Rockstar North Co-Studio Head

      Silver Palace Global Pre-Registrations Now Open For All Platforms

      Silver Palace Global Pre-Registrations Now Open For All Platforms

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      Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

      Pokémon Pokopia Team Talks Ditto, Dialogue Challenges, and Fan Creativity at PokémonXP

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

      Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

      Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

      Pokémon Chief Opens Up About Wearable Tech Plans and the Real Story Behind a Classic Gen 1 Glitch

      Dragon's Dogma 2

      Dragon’s Dogma 2: Dark Arisen Director and Producer Break Down New Bosses, Pawn Bonds, and the Relic System

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      Sneaky Sasquatch Announces Subway Surfers Crossover, Reveals Birdwatching Update

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      Mobile Midcore Games Lose Steam in Q2 2026, Even as New Contenders Push Through

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      GTA VI Could Take 80 Hours to Finish According to Rockstar North Co-Studio Head

      Silver Palace Global Pre-Registrations Now Open For All Platforms

      Silver Palace Global Pre-Registrations Now Open For All Platforms

    • Interviews
      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

      Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

      Sunny Side Up

      [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Shuhei

      [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

      [BIC2026] Hiroaki Nagashima from Toei Games Talks New IPs, Indie Roots, and Asia-First Strategy

      [BIC2026] Hiroaki Nagashima from Toei Games Talks New IPs, Indie Roots, and Asia-First Strategy

      [BIC2026] From Outsider to Organizer: How Isabella Seo Jungsook Helped Build Busan’s Indie Game Scene through BIC

      [BIC2026] From Outsider to Organizer: How Isabella Seo Jungsook Helped Build Busan’s Indie Game Scene through BIC

      [BIC2026] CanOpener’s Logan Moon Opens Up About Dungeon Settlers Ahead of Its September Early Access Launch

      [BIC2026] CanOpener’s Logan Moon Opens Up About Dungeon Settlers Ahead of Its September Early Access Launch

      Yongha Kim

      [BIC2026] Blue Archive Director Yongha Kim on Building Worlds, Balancing Fans, and His Not-So-Secret Love for Indie Games

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      Tencent To Acquire Dying Light Developer Techland

      Vincent L. by Vincent L.
      3 years ago
      in All, Industry, News
      Reading Time: 1 min read
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      Tencent To Become Majority Shareholder of Dying Light Developer Techland

      Unedited Image Credit: Tencent, Techland

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Dying Light series developer Techland announced a partnership with Tencent who will soon become its majority shareholder.

      The announcement was made by Techland CEO Pawel Marchewka on their official website, saying that Techland will still retain full ownership of its intellectual properties and creative freedom.

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      “Today I am happy to announce the partnership with Tencent who are in the process of becoming Techland’s majority shareholder.” says Marchewka.

      “Teaming up with Tencent will allow us to move full speed ahead with the execution of the vision for our games.”


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      “We have chosen an ally who has already partnered with some of the world’s finest video game companies and helped them reach new heights while respecting their ways of doing things.”

      Techland is currently working on a new open-world action RPG in a fantasy setting, and Marchewka claims that it’s “already shaping up to become something truly special”.

      He added that the goal of the partnership with Tencent is to ensure their first new IP in almost a decade will live up to the expectations.

      Techland also said that they always dreamed of transforming the Dying Light series into the ultimate zombie video game and providing players with numerous astonishing adventures, pushing the boundaries of single-player and multiplayer gameplay.

      Dying Light 2 by Techland
      Image Credit: Techland

      Tencent is a Chinese multimedia conglomerate that has acquired and invested in multiple game studios around the world.

      Some known studios under their umbrella include Riot Games, Epic Games, Ubisoft, Turtle Rock Studios, Remedy Entertainment, and many more.


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      Tags: TechlandTencent
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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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