Interview [LEVEL UP KL 2022] “Motion Capture Is Like a Brush” says Kenn McDonald, Senior Animation Manager At PS Studios Malaysia in Interview October 11, 2022 - Updated on October 14, 2022
Interview Team OG in SEA Pre-TI11 Interview – “No pressure, let’s just play the best Dota we can” October 7, 2022 - Updated on October 11, 2022
Interview [LEVEL UP KL 2022] Toge Productions Head of Marketing Sarah Johana Talks About Indie Devs Needing That Crucial First Step In Interview October 7, 2022 - Updated on October 13, 2022
Interview Penny Blood Interview: Lead Designer Matsuzo Machida Says You’ll Want To Lower Character’s Sanity Points This Time Around September 29, 2022
Interview Armed Fantasia Interview: Lead Game Designer Akifumi Kaneko Talks About “Reproducing the 90s JRPG feel” September 29, 2022 - Updated on July 21, 2023
Interview THQ Nordic Q&A with Klemens Kreuzer, Georg T. Klotzberg and Winson Lo – The Learning Process of West Meets East September 27, 2022
Interview Overwatch 2 Art Director Dion Rogers Says They Had to Change Kiriko’s Design Because She Looked Too Much Like a DPS In Interview September 21, 2022 - Updated on September 27, 2022
Interview “Chinese Martial Arts Are At The Forefront” Says Wo Long: Fallen Dynasty Producers Fumihiko Yasuda and Masaaki Yamagiwa In Interview September 16, 2022 - Updated on September 17, 2022
Interview Kid Buu To Appear In Dragon Ball The Breakers Says Producer Ryosuke Hara In Interview September 16, 2022
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