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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    Nintendo Confirms Mario Kart Tour Will Shut Down This September

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

    Granblue Fantasy: Relink – Endless Ragnarok Out Now

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    Granblue Fantasy: Relink – Endless Ragnarok Out Now

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

    Diablo Immortal Patch 5.0

    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

    • Interviews
      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

      The Dark Ages

      DOOM: The Dark Ages | Revelations Interview — Hugo Martin and Marty Stratton on Spears, Secrets, and What Comes Next

      Twisted Reflection

      [EXCLUSIVE] Monster Hunter Stories 3: Twisted Reflection Team Break Down the Game’s Key Creative Choices

      Virtua Fighter Crossroads

      VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Granblue Fantasy: Relink

      Granblue Fantasy Relink: Endless Ragnarok Interview — Cygames on Questions the Community Have Been Asking

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Steam Pricing Research Reveals How Games Compete in an Increasingly Crowded Marketplace

      luqman by luqman
      7 months ago
      in All, Games, Industry, News, PC
      Reading Time: 3 mins read
      0 0
      Steam Pricing Research Reveals How Games Compete in an Increasingly Crowded Marketplace

      Image Credit: Steam

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      The catalogue of Steam continues to expand at an aggressive pace. Across the first three quarters of 2025, the platform recorded a 27.8 percent year-on-year increase in new game releases, totalling roughly 18,500 titles. In such a crowded marketplace, pricing has become more than a simple revenue decision. It now functions as an immediate signal of scope, quality, and ambition, shaping player expectations before screenshots or trailers even come into play.

      Image Credit: Appmagic

      This analysis focuses on the top 100 and top 1,000 grossing paid games in the US region between Q1 and Q3 2025, based on base game revenue without add-ons or in-game purchases. Free-to-play titles are also considered, given their growing influence on how players evaluate paid games. Deluxe editions priced above standard releases are excluded, placing the upper limit of this research at $69.99 (approximately RM330).

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      Free-to-Play Expands Its Share on Steam

      Image Credit: Appmagic

      Free-to-play games continue to gain ground on Steam at a notable rate. Between Q1 and Q3 2025, more than 5,000 free titles launched, representing a 29 percent increase year over year. By September 2025, free-to-play releases accounted for around 30 percent of all monthly launches, or roughly 650 new games per month. Even with a slight dip in October, the segment has doubled in size compared to 2023.

      This shift places additional pressure on paid games. As zero-cost alternatives become more visible, developers must justify their upfront pricing more clearly. Genre familiarity and production value still matter, but strong differentiation has become essential.


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      Lower Price Range Remains Steam’s Backbone

      Image Credit: Appmagic

      Games priced up to $29.99 (around RM140) continue to dominate Steam’s paid ecosystem. In 2025, this segment accounted for 97 percent of all paid releases and grew by nearly 28 percent year over year. These titles still represent over 87 percent of the top 1,000 grossing games and 46 percent of the top 100.

      Within this range, $19.99 (about RM94) remains the most common price point, followed closely by $14.99 (around RM70). Prices like $9.99 (RM47), $24.99 (RM117), and $29.99 (RM140) also appear frequently, especially where indie and AA ambitions intersect. These price points act as psychological anchors, helping players quickly assess value and scope.

      Mid-Tier Pricing Signals Confidence and Scope

      Steam
      Image Credit: Appmagic

      The mid-price range between $34.99 and $49.99 (roughly RM165 to RM235) continues to grow, increasing by 59 percent compared to 2023. Although smaller in overall volume, this segment has gained stronger representation among top-performing games in 2025.

      Among the top 1,000 grossing titles, $39.99 (around RM188) and $49.99 (RM235) dominate. In the top 100, developers increasingly push toward the $49.99 tier, suggesting that studios aiming for higher visibility benefit from confident pricing, provided the content justifies the cost.

      Premium Pricing Relies on Credibility

      Steam
      Image Credit: Appmagic

      The $59.99 to $69.99 range (approximately RM282 to RM330) remains the most restrictive but also the fastest-growing among top-grossing titles. AAA-priced games increased their presence significantly in both the top 100 and top 1,000 charts during Q1 to Q3 2025. Despite this growth, pricing remains cautious, with $59.99 (RM282) serving as the dominant benchmark. The $69.99 (RM330) price point remains largely reserved for established studios or strong intellectual properties.

      Pricing as a Strategic Signal

      Steam
      Image Credit: Appmagic

      Steam pricing now acts as a strategic tool that shapes discovery, perceived value, and purchasing behaviour. Lower- and mid-tier developers enjoy greater flexibility, while premium releases operate within narrow expectations. In an increasingly competitive marketplace, pricing decisions carry more weight than ever.

      You can check out the full research here.


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      luqman

      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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