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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

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    Granblue Fantasy: Relink – Endless Ragnarok Out Now

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    Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

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    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

    Mario Kart Tour

    Nintendo Confirms Mario Kart Tour Will Shut Down This September

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    Granblue Fantasy: Relink – Endless Ragnarok Out Now

    Echoes of Aincrad

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    IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Witch on the Holy Night Gets November 20 Theatrical Release Date

    Palworld Crosses 40 Million Players Just Before Full Launch

    Palworld Crosses 40 Million Players Just Before Full Launch

  • Interviews
    The Blood of Dawnwalker

    The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

    CAPTAIN TSUBASA 2

    CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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    VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

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    Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

    Granblue Fantasy: Relink

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    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

    [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

    Diablo Immortal Patch 5.0

    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

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      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Digimon UP Set to Launch on July 15, Pre-Registration Numbers Pass One Million

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Everything You Need to Know Before Starting Granblue Fantasy: Relink – Endless Ragnarok

      Mario Kart Tour

      Nintendo Confirms Mario Kart Tour Will Shut Down This September

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Granblue Fantasy: Relink – Endless Ragnarok Out Now

      Echoes of Aincrad

      Echoes of Aincrad Review – Solid Combat and Co-op Can’t Make Up for Empty, Walking-Heavy Exploration

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      IO Interactive Says Project Fantasy Will Keep Going After Microsoft Deal Ends

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Neverness to Everness Restores Shinku’s Original Outfit After Censorship Complaints

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Witch on the Holy Night Gets November 20 Theatrical Release Date

      Palworld Crosses 40 Million Players Just Before Full Launch

      Palworld Crosses 40 Million Players Just Before Full Launch

    • Interviews
      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

      The Dark Ages

      DOOM: The Dark Ages | Revelations Interview — Hugo Martin and Marty Stratton on Spears, Secrets, and What Comes Next

      Twisted Reflection

      [EXCLUSIVE] Monster Hunter Stories 3: Twisted Reflection Team Break Down the Game’s Key Creative Choices

      Virtua Fighter Crossroads

      VIRTUA FIGHTER CROSSROADS Producer Riichiro Yamada Talks About Reviving a Legacy and Reimagining the Fight

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Silo Season 3 Interview – The Cast and Creators Open Up About Memory, Power, and What’s Coming Next

      Granblue Fantasy: Relink

      Granblue Fantasy Relink: Endless Ragnarok Interview — Cygames on Questions the Community Have Been Asking

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      [EXCLUSIVE] Beyond the Base Game: Cygames on What Endless Ragnarok Means for Granblue Fantasy: Relink

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

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      EXCLUSIVE: Visions of Mana Producer Oyamada Masaru Talks Development and Visual Design

      Ralph by Ralph
      2 years ago
      in All, Console, Interview, PC, PS4 (Platform), PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      EXCLUSIVE: Visions of Mana Producer Oyamada Masaru Talks Development and Visual Design

      Image Credit: Square Enix

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      In an exclusive email interview, Oyamada Masaru, Producer of the highly anticipated Visions of Mana, shared insights into the game’s development process and visual aesthetics. This interview provides a glimpse into the decisions behind the game’s creation and the challenges faced in bringing the iconic Mana series to life once again.

      Image Credit: Square Enix

      One of the most intriguing aspects of Visions of Mana’s development is the partnership with Ouka Studios, a subsidiary of NetEase. This collaboration raised eyebrows in the gaming community, given that Square Enix tasked Ouka, a relatively new studio, with developing a mainline game for such a beloved franchise. Oyamada explained that the decision stemmed from a compelling technical demo presented by Studio Head Tetsuya Akatsuka.

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      “I became very interested in the base technical aspects they possessed,” Oyamada revealed. Ouka Studios’ vision for a development structure that would leverage the strengths of both Japanese and Chinese staff particularly impressed him. This innovative approach, Oyamada believes, has the potential to propel the Mana series to unprecedented heights.

      Image Credit: Square Enix

      Visual Direction

      The visual aesthetics of Visions of Mana have been a major talking point since the game’s reveal, with many praising its breathtaking world design and dreamy atmosphere. Oyamada provided insight into the process of achieving this distinctive look, which sets the game apart from other fantasy titles.


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      The choice of developer, it turns out, closely ties to the visual direction. Oyamada described his strong first impression upon seeing the character model demo: “When I first saw the character model demo that looked just like HACCAN’s illustrations and the natural expressions that captured the Mana Tree drawn by Hiroo Isono, I had a strong impression that if Koichi Ishii’s monsters were in this environment, it would truly become the world of the Mana series.”

      Image Credit: Square Enix

      This harmonious blend of elements – character models faithful to HACCAN’s illustrations, environments reminiscent of Hiroo Isono’s artworks, and the potential inclusion of Koichi Ishii’s iconic monster designs – has resulted in the captivating and dreamlike world that players will soon be able to explore in Visions of Mana.

      Image Credit: Square Enix

      With its innovative development approach and meticulously crafted visuals, the Visions of Mana producer sees the game to be a worthy addition to the beloved franchise. Oyamada’s insights offer a tantalizing glimpse into what players can expect when they finally get their hands on this highly anticipated title.

      Visions of Mana
      Publisher: Square Enix
      Developer: Square Enix
      Release Date: 2024-08-30
      PlayStation 4, PlayStation 5, Steam, Xbox Series X|S
      Explore a world of elemental spirits and adventure in the latest Mana action-RPG.


      Granblue Fantasy Relink: Endless Ragnarok
      Granblue Fantasy Relink: Endless Ragnarok
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      Beatrix
      Beatrix
      Undying Blue
      An elite Society agent and contractor of the seal weapon Embrasque, Beatrix's ferocity when facing primal beasts is rivaled only by her insatiable hunger for glory.
      Eustace
      Eustace
      Earthrending Thunder
      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
      Fraux
      Fraux
      Striking Strength
      Pactbearer to The Devil, a primal seeking to create a new world order, Fraux is otherwise an ordinary skydweller whose heart, character, and temperament are filled with love and compassion.
      Fediel
      Fediel
      Darkness Personified
      One of the Six Dragons, entities who exist beyond the confines of the natural world. Having dominion over darkness, she influences the very laws of nature.

      Tags: Oyamada MasaruSquare EnixVisions of Mana
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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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