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    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

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    Xbox Studios in Negotiations as Closures Loom

    Xbox Studios in Negotiations as Closures Loom

    Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

    Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

    Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

    Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

    Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

    Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

    Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

    Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

    Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

    Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

    Diablo Immortal Patch 5.0

    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

    Xbox Studios in Negotiations as Closures Loom

    Xbox Studios in Negotiations as Closures Loom

    Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

    Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

    Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

    Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

    Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

    Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

    Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

    Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

    Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

    Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

    Diablo Immortal Patch 5.0

    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

  • Interviews
    Diablo Immortal Patch 5.0

    [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

    Yosuke Futami

    Echoes of Aincrad Producer Yosuke Futami Talks About Player Freedom and the Dream of Exploring Aincrad from Floor One

    [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

    [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

    [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

    Kunimitsu

    TEKKEN 8 Producer Michael Murray on Bringing Kunimitsu Back

    Masaaki Hoshino

    [EXCLUSIVE] Pokémon Champions Producer Masaaki Hoshino on Breaking Away from the Main Series, Mobile Expansion, and What’s Next

    Jushiro Kitamura

    [EXCLUSIVE] Inside Pokémon’s Asian Tournament Scene with The Pokémon Company’s Jushiro Kitamura

    Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

    Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

    • Interviews
      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Yosuke Futami

      Echoes of Aincrad Producer Yosuke Futami Talks About Player Freedom and the Dream of Exploring Aincrad from Floor One

      [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

      [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      Kunimitsu

      TEKKEN 8 Producer Michael Murray on Bringing Kunimitsu Back

      Masaaki Hoshino

      [EXCLUSIVE] Pokémon Champions Producer Masaaki Hoshino on Breaking Away from the Main Series, Mobile Expansion, and What’s Next

      Jushiro Kitamura

      [EXCLUSIVE] Inside Pokémon’s Asian Tournament Scene with The Pokémon Company’s Jushiro Kitamura

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

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      [SGF24] No More Room in Hell 2 Co-op Zombie Slaying Madness Launches in Early Access This Halloween

      Vincent L. by Vincent L.
      2 years ago
      in All, News, PC
      Reading Time: 1 min read
      0 0
      [SGF24] No More Room in Hell 2 Co-op Zombie Slaying Madness Launches in Early Access This Halloween

      Image Credit: Torn Banner

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      No More Room in Hell 2, the 8-player co-op horror title that has been teased for a while now, has finally a release date.

      During Summer Game Fest 2024, the horror first-person shooter No More Room in Hell 2 by Chivalry 2 developer Torn Banner, is set to launch in Early Access on Steam in October 2024, during the Halloween period.

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      The Steam page description reads, “No More Room in Hell 2 is an intense & terrifying permadeath co-op journey into the eerie darkness of zombie-infested zones.”

      “As an emergency responder, you must survive, scavenge, stockpile, and fulfill your mission – then repeat, each time in an ever-changing experience.”


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      As mentioned, this is an 8-player co-op zombie experience where players explore one huge map sprawling with zombies, and players must communicate and strategize in multiple ways to tackle scenarios and survive.

      The first Early Access area will be the Power Plant – each map is massive, and you would have to find your way to your teammates via proximity voice chat. Be wary of noise as the undead reacts to every move and noise you make.

      “One zombie is a threat. A crowd of zombies will tear you apart. The undead not only see you, they can hear you, each other, and every deafening sound you trigger in the hushed wilderness.”

      The game puts emphasis on the permadeath system, noting that death will create “huge consequences” – every mission levels up your responder, improving your chances for survival but death resets it.


      Feature Video

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      Tags: No More Room in HellNo More Room in Hell 2Summer Game Fest 2024Torn Banner Studios
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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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