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    Chaos Zero Nightmare Releases New Gameplay Trailer, With Pre-Registrations Set for July

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    Class of Heroes 1 2 3 Remaster Collection launching in Japan for PS5 and Switch

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    Solo Leveling: ARISE OVERDRIVE Demo Now Available on Steam!

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    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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      Solo Leveling: ARISE OVERDRIVE Demo Now Available on Steam!

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      F1 25 Review – A Strong Comeback After Last Year’s Disappointment

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      [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

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      Chaos Zero Nightmare Releases New Gameplay Trailer, With Pre-Registrations Set for July

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      Neverness to Everness Reveals PC System Requirements for July Beta Test

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      Class of Heroes 1 2 3 Remaster Collection launching in Japan for PS5 and Switch

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      Omniscient Reader: The Prophecy Scheduled for Theatrical Release at GSC Malaysia This July

      DAN DA DAN: Evil Eye Review – A Visual Feast That’s Best Enjoyed by Existing Fans

      DAN DA DAN: Evil Eye Review – A Visual Feast That’s Best Enjoyed by Existing Fans

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      Solo Leveling: ARISE OVERDRIVE Demo Now Available on Steam!

      F1 25 Review – A Strong Comeback After Last Year’s Disappointment

      F1 25 Review – A Strong Comeback After Last Year’s Disappointment

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      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

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      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

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      Take-Two Interactive To Lay off 5% of Its Workforce

      min.t by min.t
      1 year ago
      in All, Industry, News
      Reading Time: 1 min read
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      Take-Two Interactive To Lay off 5% of Its Workforce

      Image Credit: Take-Two Interactive

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      Take-Two Interactive has announced the approval of a cost reduction program, which will see an approximate layoff of 5% of its workforce.

      According to the recent Security and Commission (SEC) filing, the cost reduction program was done to “identify efficiencies across its business and enhance the company’s margin profile, while still investing for growth.”

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      As a part of the program, the company will “rationalize its pipeline”, and also eliminate several projects that are in development. The projects that were being canceled were unnamed, so it is unsure if any major titles are being hit by this program.

      Grand Theft Auto VI, one of the publisher’s newly announced games | Image Credit: Take-Two Interactive

      The company will also streamline its organizational structure, which will eliminate headcount and reduce future hiring needs. The plan is said to be largely completed by the end of the year, which will reduce the company’s workforce by approximately 5%.


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      While the exact number of layoffs was not announced, Take-Two Interactive has stated that the company has over 8,894 research and development staff across the world in its 2023 annual report. Doing the math, this comes out to be a layoff of over 500 people.

      When calculating total charges in connection with the cost reduction program, Take-Two Interactive has also noted approximately $15 million to $25 million being related to office space reductions, which may imply that some offices of the company will also be closed down.

      This now marks the second time Take-Two Interactive has initiated a cost reduction program which led to layoffs in just over a year. Back in March 2023, the company also implemented a plan that led to them laying off people from the publishing label Private Division.

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      min.t

      Active FGC competitor, obsessed with many competitive games, while enjoying most things anime with Vtubers on the side. Currently being way too addicted to Tekken 8.

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