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    Pragmata Gets 2026 Release Date and New Gameplay Details

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      Pragmata Gets 2026 Release Date and New Gameplay Details

      Pragmata Gets 2026 Release Date and New Gameplay Details

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      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Black Myth: Wukong Set to Launch on Xbox Series X|S This Coming August

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      Borderlands 2 Currently Free to Claim on Steam Until June 8

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      [GUIDE] Zenless Zone Zero 2.0 – Yixuan: Master the New Rupture Specialist

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pan Yinhu: The Cuddly Tank That Packs a Punch

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Zenless Zone Zero 2.0 – Pull Recommendations

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] Polychrome Farming in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      [GUIDE] What’s New in Zenless Zone Zero Version 2.0

      Pragmata Gets 2026 Release Date and New Gameplay Details

      Pragmata Gets 2026 Release Date and New Gameplay Details

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      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

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      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

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      Google and Apple To Allow Alternative Payment Options In South Korea

      W by W
      4 years ago
      in All, Android, Industry, iOS, Mobile Games, News
      Reading Time: 2 mins read
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      Google and Apple are being made to allow alternative payment options on their platforms in South Korea, The Wall Street Journal reports.

      This follows as another major step in the discussion around payment monopolies on mobile platforms like the App Store, where platform owners like Apple get a 30% cut of every sale.

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      According to the Wall Street Journal, South Korea has revised its Telecommunications Business Act to make it so that platform owners can no longer mandate using their payment systems, therefore incurring their 30% cuts.

      Similarly, the bill will also make it so companies cannot “unreasonably delay” games release, seemingly as a retaliatory action, though the article doesn’t go into specifics how it plans to do this.


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      According to industry analyst Danial Ahmad, the move would be a net positive for South Korea:

      This is a huge first step towards more open mobile platforms and will no doubt accelerate similar conversations taking place in other countries.

      Still a lot of questions about how this will be implemented and what moves Apple / Google will take. https://t.co/vZ1C0375iD

      — Daniel Ahmad (@ZhugeEX) August 31, 2021

      “The movement against Google and Apple in Korea started not only to prevent monopoly by big tech firms but also to protect domestic companies’ interests. Korean companies such as as Naver and Kakao have been putting a lot of effort to establish their own payment system”, he says.

      Companies have argued out against the practice before, saying maintaining one set of payment systems would be best for the users. However, Ahmad mentions:

      “While there will certainly be concerns over privacy and fraud, primarily raised by Apple and Google, it’s worth noting that these walled gardens do not exist on Mac OS and Windows where any payment processor can be used and these concerns are minor”, he writes.

      with games like Genshin Impact making a constant stream of revenue, even 30% of it would make a huge difference

      The Long And Short of Alternative Payment Options

      What Ahmad is saying is simple- if you extend Apple and Google’s logic, Microsoft should make it so you can only buy things through the Windows store on PC, instead of allowing you to download Steam, or pay for things online. When you buy something on Amazon, for example, Microsoft or Apple don’t take a cut from these sales. Considering the much higher security risks on PC,the logical conclusion would be letting Microsoft or Apple process your payments- but they don’t, weakening the arguments for doing so on mobile with Google and Apple.

      The Growing Trend

      This news comes not one week after a court in the US ruled against Apple in a class-action lawsuit, saying Apple would have to allow users to opt-in to using alternative payment options.

      With South Korea as one of the largest mobile markets in the world (just behind Japan), it’s hard to not see this trend coming to other countries as well.

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      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

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