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      Spider-Man VR Would Be A Challenge Says Insomniac Director Mike Fitzgerald Alongside Jurjen Katsman In Interview About The PC Version

      Marvel's Spider-man PC

      Marvel’s Spider-Man (PC) Review: With Great Power Comes Great DLSS

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      persona raku spa

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      spider-man pc interview

      Spider-Man VR Would Be A Challenge Says Insomniac Director Mike Fitzgerald Alongside Jurjen Katsman In Interview About The PC Version

      Marvel's Spider-man PC

      Marvel’s Spider-Man (PC) Review: With Great Power Comes Great DLSS

      Papers Please now available for Android and iOS

      Papers Please now available for Android and iOS

      DioField Chronicle release

      The DioField Chronicle Demo available on consoles, PC

      Rollerdrome

      Rollerdrome Dev Videos shed light on art style and soundtrack

      xenoblade chronicles 3

      Xenoblade Chronicles 3 Review: The Culmination of A Fantasy Epic

      Hololive Fanclub website relaunched, features Hololive Summer Event Stream

      Hololive Fanclub website relaunched, features Hololive Summer Event Stream

      Tower of Fantasy EN Faces Review Bomb Because It Doesn’t Have Chinese Language Support

      Tower of Fantasy EN Faces Review Bomb Because It Doesn’t Have Chinese Language Support

      persona raku spa

      Persona Is Having A Collaboration Raku Spa

    • Interviews
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      Spider-Man VR Would Be A Challenge Says Insomniac Director Mike Fitzgerald Alongside Jurjen Katsman In Interview About The PC Version

      Hearthstone: Murder at Castle Nathria Q&A with Cora Georgiou and Edward Goodwin

      Hearthstone: Murder at Castle Nathria Q&A with Cora Georgiou and Edward Goodwin

      Apex Legends Season 14: Getting A Vantage

      Apex Legends Season 14: Getting A Vantage

      D&D Spelljammer Lead Designer Chris Perkins Hid A Bunch Of 80s Sci Fi References In The Game

      D&D Spelljammer Lead Designer Chris Perkins Hid A Bunch Of 80s Sci Fi References In The Game

      Apex Legends Season 14 – Kings Canyon, Relic, and the start of the balance changes

      Apex Legends Season 14 – Kings Canyon, Relic, and the start of the balance changes

      D&D Radiant Citadel Pamela Punzalan

      D&D Radiant Citadel’s Pam Punzalan Is Proud of Her Filipino Heritage: “No One Can Rob Me of That”

      live a live interview

      Interview With Live A Live Director Takashi Tokita: Why The RPG Classic Took So Long To Leave Japan

      World of Warcraft: Dragonflight with Ion Hazzikostas – A New Adventure Amidst Pandaria Vibes and Temporal Prisons

      World of Warcraft: Dragonflight with Ion Hazzikostas – A New Adventure Amidst Pandaria Vibes and Temporal Prisons

      “The Division Resurgence is a new canon story” says Fabrice Navrez in an Interview

      “The Division Resurgence is a new canon story” says Fabrice Navrez in an Interview

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      Apex Legends Season 14: Getting A Vantage

      Getting ad-vantage, get it? (the crowd boos)

      Kit by Kit
      7 days ago
      in All, Console, Interview, News, Nintendo Switch (Platform), PS4 (Platform), PS5 (Platform), Windows, XBox One (Platform), XBox Series X (Platform)
      Reading Time: 4 mins read
      Apex Legends Season 14: Getting A Vantage
      Share on FacebookShare on TwitterShare on TelegramShare on Whatsapp

      You’ve heard about Vantage coming to Apex Legends, but there’s not much we know about her just yet. Wonder no more, as the dev team gives us an overview of her lore, design, and of course, her skills.

      THE BIRTH OF ADVENTURE

      Vantage is the daughter of a wrongfully convicted criminal, her mother. During the transport, the ship crashed onto the ice planet Págos, giving an avenue of escape. In time, Vantage was born and was raised away from the authorities. When Vantage eventually grew up, she stumbled upon the crashed ship, getting hurt upon triggering a mechanism or other. In order to save her, Vantage’s mother sent out a distress signal. While Vantage herself does get aid, her mother gets taken into custody once more. Now, Vantage is out to absolve her mother, and get her out of jail.

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      TALKING SHOP

      Here, we have the dev team talk about the concepting and design for Vantage. The Q&A has been edited for clarity.


      Follow @GamerBraves

      Do you take inspiration from the real world when working on Vantage’s early concept?

      RACHEL GAGNER: Yeah, we looked for the arctic-themed, survival, scavenger clothing. For Echo, we looked at a lot of real world animals. One of the animators on our team has a pug with this really adorable underbite and that became one of the things we really wanted to put in for that cute and endearing face.

      What Legends do you feel Vantage has the best synergies with?

      CHRIS WINDER: Rampart is one of the ones that come to mind, with her shields to amp up the damage and setting up a position for Vantage to shoot from. I think the other Legends that can synergize well would be those gap closers, like with Ash, Pathfinder or Horizon, the ones that can really capitalize on the damage once Vantage has cracked open those shields.

      How was it writing a young, and isolated character to the process for grizzled veteran characters like Mad Maggie?

      KEVIN LEE: Mad Maggie’s that super fun, punk rock energy and seems to know everything that’s going on and is very much impacted by Salvo’s influence in the Outland. For Vantage, it just boils down to what her life was like growing up. It’s about survival, curiosity, observing, seeing things for the first time. It opens up a whole new thing of fun to play with.

      When you partner closely with your colleagues in the narrative team, what is your concept process like?

      RACHEL GAGNER: To start, we worked together for the backstory. Kevin and the writing team had a really, really strong idea of what they wanted to do. We wanted the sniper, but a little different from your typical sniper archetype.

      The concept side was really asking, “What would that look like?”. How do we make her look like a sniper while still being different? We had the touchstones of “not being part of society”, the scavenger aspect, and all that came together to creating Vantage.

      With Vantage being the youngest Legend and a survivalist, can we expect any unique / interesting character interactions?

      KEVIN LEE: Absolutely. She’s entering the game, without her mother. Horizon kinda steps in as her benevolent mother figure, while Mad Maggie’s the not-quite-as benevolent motherly figure who sees Vantage’s real mother in jail and going, “That’s cool, you’re good in my book”.

      Obviously, we have Bloodhound and Vantage, both having pets, hunting, being cool… so yeah, there’s going to be lots of great interactions.

      GETTING INTO THE GAME

      Vantage, as her name suggests, is a sniper who focuses on information gathering thanks to her passive, and is capable of supporting her teammates from afar with her ultimate. Echo is her bat-like companion, which is tied to her tactical skill.

      PASSIVE: SPOTTER’S LENS

      The lens can be used to read tactical information of enemy squads which will allow her to know the Legend’s name, their current squad composition, currently live members, rarity of their shield and their distance relative to her. She can still zoom in even when unarmed and will be able to share the information she’s gotten with her teammates by pinging.

      The passive allows her to calculate bullet drops with a higher level of scope, though the devs don’t specify how much higher it needs to be. (maybe ask clarification)

      TACTICAL: ECHO RELOCATION

      Vantage will send Echo to a location – imagine saying that five times fast – and on use, she launches herself to Echo’s position. It’s basically a movement skill, and you must tragically make the sacrifice of firing the most adorable Echo over yonder so that you can actually tactically reposition.

      Chris Winder confirms that there will be both visual and audio cues for the skill. You’ll be able to spot an enemy Echo and be able to hear Vantage pre-launch and launch as she zips over. Since using Echo requires pre-planning / pre-positioning, the team considers it a different level of strategic thinking. There’s also the fact that Echo doesn’t require an anchor, so Vantage players could find creative places to launch themselves to.

      ULTIMATE: SNIPER’S MARK

      With Vantage’s custom sniper rifle, whip it out, hit a target for 50 damage and mark them for 10 seconds. The marked target will then take 100 damage from subsequent shots from Vantage, as well as increased damage from her teammates.

      You can wait for the rifle to have all five bullets in the chamber, or just use two at a time. It’ll keep charging, so you’re not obligated to fire it all at once.


      With all that said and done, how do you think you’ll be using Vantage in Apex Legends, or counter her? You’ll find out soon enough, I’m sure.

      Tags: Apex LegendsEAElectronic ArtsRespawn Entertainment
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      Kit

      Kit

      To the tune of 이마트 on YouTube, I do what needs doing, besides trying and dropping a variety of gacha games. RPGs and especially rogue likes in general are the "good shit", even if I don't always get them. As Twitter is a wholly functioning website, an email will probably be the best method of contact.

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