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    The Blood of Dawnwalker Won’t Run at 60fps When It Launches

    The Blood of Dawnwalker Won’t Run at 60fps When It Launches

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    Nihon Falcom CEO Hopes to Continue Trails in the Sky Remakes After 2nd Chapter

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    One Piece Films God Valley and Baad Announced for 2027 and 2029

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    METAL GEAR SOLID: MASTER COLLECTION Vol.2 Review – MGS4 Finally Breaks Free From PlayStation 3

    Yoshiyuki Tomino Says Modern Filmmaking Lacks ‘Sense of Wonder,’ Mentions Future Project

    Yoshiyuki Tomino Says Modern Filmmaking Lacks ‘Sense of Wonder,’ Mentions Future Project

    The Blood of Dawnwalker System Requirements Revealed

    The Blood of Dawnwalker System Requirements Revealed

    Sunny Side Up

    [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

    Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

    Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

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    The Blood of Dawnwalker Won’t Run at 60fps When It Launches

    The Blood of Dawnwalker Won’t Run at 60fps When It Launches

    Nihon Falcom CEO Hopes to Continue Trails in the Sky Remakes After 2nd Chapter

    Nihon Falcom CEO Hopes to Continue Trails in the Sky Remakes After 2nd Chapter

    One Piece Films God Valley and Baad Announced for 2027 and 2029

    One Piece Films God Valley and Baad Announced for 2027 and 2029

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    Netmarble Adds Ban to The Seven Deadly Sins: Origin, Completing the Full Lineup

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    METAL GEAR SOLID: MASTER COLLECTION Vol.2 Review – MGS4 Finally Breaks Free From PlayStation 3

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    Yoshiyuki Tomino Says Modern Filmmaking Lacks ‘Sense of Wonder,’ Mentions Future Project

    The Blood of Dawnwalker System Requirements Revealed

    The Blood of Dawnwalker System Requirements Revealed

    Sunny Side Up

    [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

    Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

    Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

  • Interviews
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    Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

    Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

    Shuhei

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    [BIC2026] Hiroaki Nagashima from Toei Games Talks New IPs, Indie Roots, and Asia-First Strategy

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    [BIC2026] From Outsider to Organizer: How Isabella Seo Jungsook Helped Build Busan’s Indie Game Scene through BIC

    [BIC2026] CanOpener’s Logan Moon Opens Up About Dungeon Settlers Ahead of Its September Early Access Launch

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    Yongha Kim

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    [EXCLUSIVE] From PlayStation to Indie Advisor: Shuhei Yoshida Talks Games, AI, and the Future of the Industry

    [EXCLUSIVE] From PlayStation to Indie Advisor: Shuhei Yoshida Talks Games, AI, and the Future of the Industry

    Curse of Ula'tek

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      The Blood of Dawnwalker Won’t Run at 60fps When It Launches

      The Blood of Dawnwalker Won’t Run at 60fps When It Launches

      Nihon Falcom CEO Hopes to Continue Trails in the Sky Remakes After 2nd Chapter

      Nihon Falcom CEO Hopes to Continue Trails in the Sky Remakes After 2nd Chapter

      One Piece Films God Valley and Baad Announced for 2027 and 2029

      One Piece Films God Valley and Baad Announced for 2027 and 2029

      Netmarble Adds Ban to The Seven Deadly Sins: Origin, Completing the Full Lineup

      Netmarble Adds Ban to The Seven Deadly Sins: Origin, Completing the Full Lineup

      METAL GEAR SOLID: MASTER COLLECTION Vol.2 Review – MGS4 Finally Breaks Free From PlayStation 3

      METAL GEAR SOLID: MASTER COLLECTION Vol.2 Review – MGS4 Finally Breaks Free From PlayStation 3

      Yoshiyuki Tomino Says Modern Filmmaking Lacks ‘Sense of Wonder,’ Mentions Future Project

      Yoshiyuki Tomino Says Modern Filmmaking Lacks ‘Sense of Wonder,’ Mentions Future Project

      The Blood of Dawnwalker System Requirements Revealed

      The Blood of Dawnwalker System Requirements Revealed

      Sunny Side Up

      [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

      Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

      Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

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      The Blood of Dawnwalker Won’t Run at 60fps When It Launches

      The Blood of Dawnwalker Won’t Run at 60fps When It Launches

      Nihon Falcom CEO Hopes to Continue Trails in the Sky Remakes After 2nd Chapter

      Nihon Falcom CEO Hopes to Continue Trails in the Sky Remakes After 2nd Chapter

      One Piece Films God Valley and Baad Announced for 2027 and 2029

      One Piece Films God Valley and Baad Announced for 2027 and 2029

      Netmarble Adds Ban to The Seven Deadly Sins: Origin, Completing the Full Lineup

      Netmarble Adds Ban to The Seven Deadly Sins: Origin, Completing the Full Lineup

      METAL GEAR SOLID: MASTER COLLECTION Vol.2 Review – MGS4 Finally Breaks Free From PlayStation 3

      METAL GEAR SOLID: MASTER COLLECTION Vol.2 Review – MGS4 Finally Breaks Free From PlayStation 3

      Yoshiyuki Tomino Says Modern Filmmaking Lacks ‘Sense of Wonder,’ Mentions Future Project

      Yoshiyuki Tomino Says Modern Filmmaking Lacks ‘Sense of Wonder,’ Mentions Future Project

      The Blood of Dawnwalker System Requirements Revealed

      The Blood of Dawnwalker System Requirements Revealed

      Sunny Side Up

      [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

      Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

      Fantasy Life i Mobile Officially Launches With Cross-Play and Progression Support

    • Interviews
      Sunny Side Up

      [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Shuhei

      [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

      [BIC2026] Hiroaki Nagashima from Toei Games Talks New IPs, Indie Roots, and Asia-First Strategy

      [BIC2026] Hiroaki Nagashima from Toei Games Talks New IPs, Indie Roots, and Asia-First Strategy

      [BIC2026] From Outsider to Organizer: How Isabella Seo Jungsook Helped Build Busan’s Indie Game Scene through BIC

      [BIC2026] From Outsider to Organizer: How Isabella Seo Jungsook Helped Build Busan’s Indie Game Scene through BIC

      [BIC2026] CanOpener’s Logan Moon Opens Up About Dungeon Settlers Ahead of Its September Early Access Launch

      [BIC2026] CanOpener’s Logan Moon Opens Up About Dungeon Settlers Ahead of Its September Early Access Launch

      Yongha Kim

      [BIC2026] Blue Archive Director Yongha Kim on Building Worlds, Balancing Fans, and His Not-So-Secret Love for Indie Games

      [EXCLUSIVE] From PlayStation to Indie Advisor: Shuhei Yoshida Talks Games, AI, and the Future of the Industry

      [EXCLUSIVE] From PlayStation to Indie Advisor: Shuhei Yoshida Talks Games, AI, and the Future of the Industry

      Curse of Ula'tek

      Curse of Ula’tek: World of Warcraft Developers Explain What’s Next for Midnight in 12.1

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      Wacky Coop Fishing Game How to Fish Sold 1 Million Copies in Two Days

      jericho by jericho
      23 seconds ago
      in All, Games, News, PC
      Reading Time: 2 mins read
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      Wacky Coop Fishing Game How to Fish Sold 1 Million Copies in Two Days

      Image Credit: Dazed Games

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      How to Fish, an indie coop game that combines wacky physics-based fishing with gunplay and survival, just hit a million sales two days after its launch. It supports up to four players, where the goal is to team up, survive, and return home after a drinking-and-boating incident left you castaways.

      The game launched on Steam and was developed by Dazed Games, a two-man team co-founded by Melvin Olsson and Carl-Vilhelm Johansson. Upon hitting a million sales in two days, the duo posted on Steam: “WE HIT 1 MILLION FISHERMEN! THANK YOU ALL!” Furthermore, the duo promises more content and gameplay bug fixes on the way.

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      The Blood of Dawnwalker Won’t Run at 60fps When It Launches

      How to Fish is the second game from the studio, and the devs shared a first glimpse into its development in August 2025 on X. The clip showcased the core fishing mechanic and its absurd physics, where a fish is hooked from the water and flopped into the sky.

      started working on a fishing game now #gamedev #unity3d #indiedev pic.twitter.com/uJZjcjGyeV


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      — Dazed Games (@Dazed_Games) August 15, 2025

      From there, the devs started adding features that broke away from any traditional fishing game, including gunplay and a casino. The game’s progress was posted on social media, where players also suggested what they wanted to see in the game, including a walking fish and melee features.

      One year later, the game has earned a “Very Positive” rating on Steam, with over 11,000 user reviews. It’s currently available on sale and can be bundled with the dev’s first game, Out of Hand, another chaotic party game.

      Image Credit: Dazed Games

      The rise of “friendslop” games doesn’t seem to be slowing down in the indie game scene, and it’s not hard to see why. How to Fish focuses on social interaction paired with a simple yet fun premise, while the low barrier to entry makes it easy for anyone to jump in and start having fun.


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      Blue Archive Developers Reveal FAREIDOLIA, Formerly Known as Project RX

      jericho

      jericho

      Grabbed a PS2 controller as a kid and never turned back. Now a games journalist, my main mission is to inform everyone of the latest happenings in the realm of gaming!

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