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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    Sony Sells EVO Stake, Stays as Global Sponsor

    Sony Sells EVO Stake, Stays as Global Sponsor

    PUBG

    [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    LIMIT ZERO BREAKERS to Launch Globally in 2026

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    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

  • Interviews
    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

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    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      Sony Sells EVO Stake, Stays as Global Sponsor

      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

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      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

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      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

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      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

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      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

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      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

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      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      Rayark Denies Firing Artists In Favor of AI, but Says They’re Still Researching The Technology

      Alex Daud Briggs by Alex Daud Briggs
      2 years ago
      in All, Android, Console, Industry, iOS, Mobile Games, News, Nintendo Switch (Platform), PS4 (Platform), PS5 (Platform), Xbox One (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
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      rayark ai
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      Taiwanese developer Rayark, most well known for creating the Cytus series of rhythm games, has released a statement on social media denying that they were firing their artists in order to replace them with AI.

      In their statement, Rayark says that they have not fired any of their artists and that these rumors were based on mistranslations or misinformation spread across social media.

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      They do however also state that they are looking to research and make use of AI generation technology as well as recruit “[staff] members with AI expertise” as they are “preparing for the challenges of the upcoming era of AI-generated content”.

      Regarding the discussions about Rayark’s use of AI, we would like to clarify the following:


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      The rumor that “Rayark is using AI technology in its artistic works and laying off its artists” is entirely false.

      Please refer to the following image for the complete public statement. pic.twitter.com/eZq4OYV5Oh

      — 【公式】Rayark (@RayarkOfficial) May 27, 2023

      This statement was made in response to rumors that Rayark was using AI to create art in their games. The evidence gathered over social media includes an analysis of recent key art for their game as well as a Chinese Yahoo News Article from earlier this month, May 2023.

      In this article, Rayark Chief Technology Officer Zhiyuan Zhong praises AI-generated art, saying that those that cannot accept the change of AI technology may lose their competitiveness and that it is a “natural evolution” for the gaming industry.

      Most who follow me do not know Korean

      Basically Rayark fire all their artists and replaced with ai
      Everything being put out is of poor quality now
      Last pic is former employee angry at Rayark

      Rayark is company behind cytus 2 and deemo
      Do not buy Rayark games https://t.co/ucCB6vWZJZ

      — 소금PPC 🔞미술🔞 (@SaltPPC) May 25, 2023

      Despite the official statement saying that they will not be firing artists, many online users are still critical of Rayark for wanting to further research AI Art generation, believing that such actions will prompt the use of AI over real artists in the future.

      “Does Rayark even understand how AI works”? asks user itsukarine in a reply comment. “Experimenting with it is still exploiting everyone around you. The data driving these plagiarizing algorithms are the very fuel for them. You cannot use AI without first exploiting creators, period”.

      “We haven’t laid off any artists now, we are looking into technologies that will prepare us to lay them off later,” says user sn00zer_wfg in another reply.


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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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