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    Impulse Gaming Teases New Store in Kedah

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    Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

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    HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

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    Blue Archive Steam Release Date Confirmed, Launching June 24

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    The Gundam Base Pop-Up Coming to Malaysia This July

    FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

    FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

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    Impulse Gaming Teases New Store in Kedah

    Impulse Gaming Teases New Store in Kedah

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    Naraka: Bladepoint x Persona 5 Royal Collaboration Announced with Costumes Revealed

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    Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

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    HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

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    Bungie Pushes Back Marathon Release Date

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    Blue Archive Steam Release Date Confirmed, Launching June 24

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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      Naraka Bladepoint and Persona 5 Royal Collaboration

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      Blue Archive Steam Release Date Confirmed, Launching June 24

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      The Gundam Base Pop-Up Coming to Malaysia This July

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      Summer Pockets REFLECTION BLUE Launches on Steam June 27

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      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

      Stellar Blade Switch 2 Development Reportedly Underway, Shift Up Says Nothing Confirmed

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      HoYoverse Sues Player for $150,000 Over Honkai: Star Rail Character Leak

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      Bungie Pushes Back Marathon Release Date

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      Blue Archive Steam Release Date Confirmed, Launching June 24

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      The Gundam Base Pop-Up Coming to Malaysia This July

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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      [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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      Capcom Unveils New Gameplay Details for Monster Hunter Wilds

      Ralph by Ralph
      11 months ago
      in All, Console, MHWilds, News, PC, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      Capcom Unveils New Gameplay Details for Monster Hunter Wilds

      Unedited Image Credit: Capcom

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      In a series of recently released trailers, Capcom has shed light on key gameplay elements for the highly anticipated Monster Hunter Wilds, set to launch in 2025 for PlayStation 5, Xbox Series, and PC via Steam. The “Basic Mechanics” trailer introduces players to fundamental gameplay aspects, including the slinger functions and the abilities available while riding a Seikret, the game’s new mount. Seikrets appear to play a crucial role in enhancing player mobility and offering various utility functions during hunts.

      A significant addition to the Monster Hunter formula is the new “Focus Mode,” detailed in its own trailer. This feature allows hunters to aim attacks or guards with precision, highlighting vulnerable areas on monsters for increased damage potential. Each weapon type features a unique “Focus Strike,” allowing hunters to unleash a powerful attack for substantial damage to weak points.

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      The “Great Sword” trailer showcases the return of this fan-favorite weapon, now enhanced with Focus Mode capabilities. While maintaining its trademark powerful, slower-paced attacks, the Great Sword can now utilize Focus Mode to target specific monster weak points more effectively. The weapon’s unique Focus Strike is described as a “carving slash,” though specifics on its execution remain to be seen.

      These trailers offer a glimpse into how Monster Hunter Wilds aims to evolve the series’ combat system while retaining familiar elements. The introduction of Focus Mode and its integration with existing weapons suggests a deeper layer of strategy for both veteran hunters and newcomers alike.


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      As development continues, fans can expect more details to emerge about additional weapons, monsters, and features that will shape the Monster Hunter Wilds experience. The game’s 2025 release window gives Capcom ample time to refine these systems and potentially reveal more innovations in the coming months.

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      Tags: CapcomGameplay DetailsMonster Hunter Wilds
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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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