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    Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

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    Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

    Blue Protocol Star Resonance China

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    Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

    Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

    Steam content guideline update

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    Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

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    Delicious

    Delicious in Dungeon Exhibition Comes to Malaysia This August

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    Indonesian-Developed Troublemaker: Raise Your Gang Launches on Switch This July

    Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

    Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

    Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

    Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

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    Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

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    Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

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    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

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    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Delicious

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      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

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      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

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      Blue Protocol: Star Resonance Officially Launches in China

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Steam content guideline update

      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

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      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

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      Delicious

      Delicious in Dungeon Exhibition Comes to Malaysia This August

      Troublemaker

      Indonesian-Developed Troublemaker: Raise Your Gang Launches on Switch This July

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Blue Protocol Star Resonance China

      Blue Protocol: Star Resonance Officially Launches in China

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Steam content guideline update

      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Wuchang Release

      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

    • Interviews
      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

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      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Where To Go In 2023: A Letter From GamerBraves Editorial

      W by W
      3 years ago
      in All, Opinion
      Reading Time: 5 mins read
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      Where To Go In 2023: A Letter From GamerBraves Editorial
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      What a year, huh? 2022 has been arguably GamerBraves busiest year yet, with enough to keep the best of us occupied for many lifetimes. And through it all, we have you, the reader, to thank for sticking by us.

      2022’s been absolutely stacked for videogames, even moreso for people breaking out of their shells. We saw games like Elden Ring explode in popularity, making us all do a double-take to find out that for a solid two weeks on Twitter, everyone was talking about a Souls game like it was Pokemon Go.

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      We saw people consider that Cyberpunk 2077 might be good after all- a side effect of people actually getting to enjoy the setting via the anime Edgerunners, free of frame drops and T-posing. Even on mobile, we all took a break from complaining about Genshin long enough to tastefully watch our favorite Nikkes shoot from behind cover, then complain they weren’t jiggly enough, somehow.

      Heck, we here at GamerBraves did it too- I put down my fightstick long enough to give action-platformers a go via the excellent OlliOlli World. Considering how much of mainstream gaming is either knee-high walls or attempts to make the Souls genre legible to humans, it was a completely refreshing experience to play something so wholly new. I hope you, reader, get to have some sort of similar experience. especially with services like PS Plus or PC Game Pass filling your library with more games than you’d know what to do with.


      Follow us on Twitter
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      OlliOlli World Flowzone

      Naturally, life as a games journalist means, on some level, sharing our playtime with you all. Just as last year we’ve maintained our guides for popular titles like Genshin Impact, as well as added new games to the rotation like NIKKE: Goddess of Victory.  I’m not going to pretend these aren’t incredibly time-consuming-  but contributing to community discussion is its own reward, especially when it helps people make better decisions in the face of terrible gacha rates.

      Telling Stories

      Kazuhisa Wada Persona

      This year saw some of GamerBraves’ biggest interviews yet. I got to interview my own personal heroes- Daisuke Ishiwatari and the rest of the Guilty Gear Strive team at Arc System Works, talking all things Guilty Gear including presenting the idea of “Daisuke’s Vision” to the man himself. We even got to talk to Howard Scott Warshaw, a living legend of the industry whose passion and insight could flood a whole desert landfill. Of course, one of our biggest highlights was our chat with ATLUS’ Kazuhisa Wada– where we showed up at SEGA HQ and chatted all about the Persona series.

      It’s one of those moments that makes the job feel truly special- journalism at its very root is the art of telling stories, and being able to go to extraordinary lengths to tell those stories is a privilege we don’t intend to take for granted.

      Of course, that also means telling the stories of regular people, too. Sometimes this means exposing things that weren’t public prior- such as our reveal that Rooster Teeth had let go of most of their animation team during the development of the next volume of RWBY. Other times, it can be as simple as asking JoJo fans what’s so hot about a bird coming to All Star Battle R.

      Looking Forwards

      2023 is literally days away, sure to bring its own challenges and annoyances. Unfortunately there’s no rest for the wicked or the employed games journalists, so we’ve got some big plans for the next year.

      A lot of this comes down to our core values- we believe in upholding the principles of journalism, and that means making the community a better place with what we write. Considering our beat, it makes sense that a big part of this would, in fact, be making sure to cover more games that are coming out next year. From local indie darlings like the upcoming Kabaret to big releases like Armored Core 6, they’re all in our sights to cover next year.

      What makes videogames an artform is the fact that there’s more to them than just playing them and moving on to the next game. That’s why we also want to publish more criticism of games- a big teardown of what they are, and how they may make us feel. Not that my own love for Rollerdrome’s bleak ending has any particular significant value, but the idea of more people having these kinds of discussions are good for games as a whole.

      It’s also important to make sure these discussions are approachable. Too often, when discussing the happenings of the industry (especially the parts of the industry that live in courtrooms), details will get obfuscated in jargon. Part of the reason so many NFT games have started using made up material names for the Crypto-powered part of their games is that the word NFT is a good way to start drawing criticism. On the other hand, some discussions like the ongoing feud between Microsoft and Sony Interactive Entertainment are so bogged down in terms like Exclusivity Agreements that if you weren’t there from chapter 1 you’d probably be lost.

      So that’s where we want to come in. We’ll be your annoying, know-it-all friend, here to make sure that anyone can not only understand the news, but will also have the tools to learn more moving forwards.

      We also want to shake up the review process itself. Part of the territory of being one of Malaysia’s leading games media is just a massive glut of game reviews- it’s the sign of a healthy relationship with other industry players. Unfortunately, that also leads many of them to just sounding like book reports. While that’s still up to snuff as a buyer’s guide, our goal moving forward is to make sure you can hear the GamerBraves Voice- that means having reviews that can be entertaining as well as informative. We want reading reviews to be its own type of fun, like talking to your friend about a game you’re about to buy. We’re not gonna bag it in one, and we’ll appreciate the patience as we solidify what that voice is.

      On a more personal note, I’d also love to get more involved with the games and communities that matter to me, too. Any reader of my editorials might recognize the approximately 40 million references to the FGC: getting to actually fly halfway across the world just to drown in pools would be absolute bliss, and a neat addition to the other acts of wish fulfilment we’d done this year, like going to Tokyo Games Show.

      There’s also the games themselves- this year we’d gotten to fly out and try out games like Saints Row and Pokemon, and I’m nothing short of excited to see what more opportunities we’ll get in 2023.

      Happy New Year!

      It’s going to be interesting, watching the games industry in 2023. The PS5s are finally starting to be seen in the wild, while game developers are getting comfortable enough with the new generation that we’re seeing some well and truly amazing games making use of the new gen’s power. Meanwhile, games with great accessibility options are starting to get noticed, while beloved IPs from the past are being reintroduced to modern gaming audiences with a fresh coat of paint.

      With that, we’re proud to continue being a part of this industry. Is it going to get messy? It usually does. But we’re glad to keep on this journey with all of you.

      -Wan Amirul, Editor


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