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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    Sony Sells EVO Stake, Stays as Global Sponsor

    Sony Sells EVO Stake, Stays as Global Sponsor

    PUBG

    [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    Sony Sells EVO Stake, Stays as Global Sponsor

    Sony Sells EVO Stake, Stays as Global Sponsor

    PUBG

    [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

  • Interviews
    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    PUBG

    [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

    METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

    METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

    [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

    [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

    Joo Sung-pil

    [BIC2025] BIC Chairman Soung-pil Joo Shares Insights on Building Authority and Supporting Korea’s Indie Game Ecosystem

    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      Sony Sells EVO Stake, Stays as Global Sponsor

      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      Sony Sells EVO Stake, Stays as Global Sponsor

      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

      [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

      [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

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      [BIC2025] BIC Chairman Soung-pil Joo Shares Insights on Building Authority and Supporting Korea’s Indie Game Ecosystem

      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

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      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      GamerBraves Newsletter vol. 70 – Open World Vs Open Zone: What’s The Difference

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Console, News, Newsletter, Nintendo Switch (Platform), PS4 (Platform), PS5 (Platform), Xbox One (Platform), Xbox Series X|S (Platform)
      Reading Time: 1 min read
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      open world
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Ask anyone, they’d probably tell you Open World games are the hottest new trend in gaming. From big console releases like Breath of the Wild to even mobile games like Genshin Impact.

      This is a little weird for one reason, really: Open World games are one of the new pseudo-genres, where it’s more of a recurring gameplay device than an actual genre. Death Stranding and Genshin Impact are two very different games, but both feature the mechanic, for example.

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      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      However, back when we interviewed Sonic Team’s Takashi Iizuka, he stressed another parallel concept to exist alongside Open World games: the Open Zone. Are these all PR buzzwords? Maybe not.

      So to start explaining what an Open Zone is, you first have to understand the failings of the Open World. The Open World model has been popular because of its ability to hook people in. Just chuck in a huge map, fill it with things to do and, hypothetically, players will be engaged for as long as you can make another exclamation mark on the map to guide them to. To find out more, consider subscribing to our newsletter. You can read the full article for free just by putting your email address in the box below:


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      Give it a read and let us know what you think! There will be new newsletter feature articles regarding various topics surrounding video games, entertainment, and more every week


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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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