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    Anime Fest+ Returns to Kuala Lumpur with Honoka Inoue as Special Guest

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      Anime Fest+ Returns to Kuala Lumpur with Honoka Inoue as Special Guest

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      [BIC2025] Game Developers Share AI Innovation Insight at Busan Indie Wave Conference

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      Anime Fest+ Returns to Kuala Lumpur with Honoka Inoue as Special Guest

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      [BIC2025] Busan Indie Connect Festival 2025 Opens with Record-Breaking Participation

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      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

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      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      EVERYBODY’S GOLF HOT SHOTS Interview – Producer Reveals Bringing Golf Back to Everyone

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      Silent Hill f Interview: Developers Share Their Vision for the Series’ Bold New Direction

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      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

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      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

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      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

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      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

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      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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      Final Fantasy 7 Rebirth Charts Its Own Path, Director Explains

      Ralph by Ralph
      9 months ago
      in All, Console, News, PS4 (Platform), PS5 (Platform)
      Reading Time: 1 min read
      0 0
      Final Fantasy 7 Rebirth Charts Its Own Path, Director Explains

      Image Credit: Square Enix

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      Final Fantasy 7 Rebirth director Naoki Hamaguchi has revealed his approach to handling the game’s iconic story moments, emphasizing the importance of keeping players guessing rather than simply catering to fan expectations.

      In a recent interview with Eurogamer, Hamaguchi discussed his perspective on adapting the original game’s memorable storyline. Despite being a fan of the original himself, he deliberately avoided making decisions purely based on fan service. “I felt if I made a decision – it has to go in this direction, we have to do it this way – that would very much make it a fan-driven thing,” Hamaguchi explained.

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      Image Credit: Square Enix

      Both Final Fantasy 7 Remake and Rebirth have introduced changes to the original narrative while maintaining core story elements. Notable modifications include expanded roles for certain characters, such as Zack. According to Hamaguchi, these alterations serve a specific purpose: creating uncertainty about potential story changes.

      “The important thing is that the player will wonder whether it’s going to change or not,” Hamaguchi stated, arguing that a strictly faithful adaptation might diminish excitement for players familiar with the original. He emphasized that while these changes don’t guarantee major story deviations, they help maintain engagement by keeping players uncertain about what comes next.


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      Image Credit: Square Enix

      The director’s comments suggest a careful balance between honoring the original game’s legacy and creating a fresh experience for both new and returning players. Earlier this year, Hamaguchi expressed confidence that the trilogy’s final installment would rank among the greatest video games ever made.


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      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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