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      AI Limit Demo Preview – A Promising Post-Apocalyptic Action RPG with Souls-like Elements

      Ralph by Ralph
      1 year ago
      in All, Console, PC, Preview, PS5 (Platform), Reviews
      Reading Time: 3 mins read
      0 0
      AI Limit Demo Preview – A Promising Post-Apocalyptic Action RPG with Souls-like Elements

      Unedited Image Credit: CE-Asia

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      In the crowded landscape of action RPGs, AI Limit emerges as an intriguing contender in this demo preview, blending post-apocalyptic sci-fi with challenging combat reminiscent of the Souls genre. Developed by Chinese indie studio SenseGames and published by CE-Asia, this upcoming title promises a unique experience when it releases in 2024 for PlayStation 5 and PC.

      While the demo only offers a short glimpse into AI Limit’s story, the premise is captivating. Players control Blader, a new life form with a human appearance, created through mysterious technology. Armed with the power of “Branches” that allow respawning after death, Blader embarks on a perilous journey through the underground of Havenswell, humanity’s last city.

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      The demo hints at a world teeming with dangers, from mutated creatures to high-tech robots. The final boss encounter suggests even more formidable foes await, combining biological horrors with advanced weaponry.


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      Souls-Inspired Combat with a Twist

      AI Limit wears its Souls influence proudly, featuring a dark atmosphere, ambush-prone enemies, and combat that demands precision. What sets it apart is the innovative “Sync Rate” system. This mechanic is tied to your energy (called “mud energy”) which acts as your MP and affects combat effectiveness. Maintaining a high Sync Rate through skilled play enhances your attacks, while taking damage can leave you vulnerable.

      The combat system in AI Limit feels robust, offering players a wide array of tactical options. At its core are basic moves like running, jumping, dodging, and executing normal and charged attacks. The game adds depth with weapon-specific skills that consume mud energy, powerful spells such as the long-range railgun attack, and a Counter Field system for parrying and riposting enemy strikes. For those crucial moments, players can unleash devastating Fatal Strikes to finish off opponents. This diverse toolkit encourages strategic thinking and adaptation during intense battles.

      Balancing mud energy usage with offense and defense creates a satisfying rhythm to battles. The final boss of the demo, Lore the Lost Lancer, provides a significant challenge that showcases the depth of the combat system.

      Exploration and Progression

      While the demo’s map is relatively linear, it hints at more expansive areas to come. Secret paths and blocked passages suggest rewarding exploration in the full game. The weapons system offers variety, with light, regular, and heavy options. An upgrade system using materials dropped by enemies allows for further customization. AI Limit’s graphics are visually appealing, blending anime-inspired character designs with a gritty post-apocalyptic world.

      Customizable Arsenal and Equipment

      AI Limit’s demo showcases a diverse weapon system, offering players three distinct categories to suit their playstyle. Light weapons prioritize speed at the cost of raw damage, while heavy weapons trade agility for devastating blows. Regular weapons strike a balance between the two extremes, providing a versatile option for those who prefer adaptability.

      The game introduces a weapon enhancement system, allowing players to upgrade their arsenal using materials dropped by defeated enemies. However, this progression comes with a catch – as weapons become more powerful, their attribute requirements increase. This mechanic encourages thoughtful character development, as players must carefully consider which attributes to level up to wield their preferred weapons effectively.

      Armor selection in the demo appears more straightforward, with differences primarily centered around defensive stats and elemental resistances. This system hints at the potential for strategic equipment choices when facing various enemy types in the full game.

      Verdict

      AI Limit shows tremendous potential based on the demo preview. Its challenging combat, intriguing world-building, and the innovative Sync Rate system set it apart from other Action RPGs. While comparisons to games are inevitable, AI Limit seems capable of carving out its own identity. If the full game builds on these strong elements and delivers an engaging story, it could become a must-play for action RPG fans when it releases in 2024. For more gaming previews, check here.


      Reviewed on PC via Steam


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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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