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    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

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    Warriors Abyss Ninja Gaiden

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    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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    Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

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    PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

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    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

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    Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

    Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

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    Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

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  • Interviews
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    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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      Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

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      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

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      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

      Rift of the NecroDancer Hololive Music Pack

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      Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

      Digimon Story Time Stranger Reveals New Ways to Power Up Your Digimon

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      Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

      Warriors Abyss Ninja Gaiden

      Warriors Abyss Adds Ryu Hayabusa & Ninja Gaiden Crew in Free Update on July 4

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      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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      Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

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      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

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      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

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      Umamusume: Pretty Derby Gallops onto Steam and Mobile Worldwide

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      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

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      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

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      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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      [TGS24] Fatal Fury: City of the Wolves Hands-On: A Comeback that Packs a Punch

      Ralph by Ralph
      9 months ago
      in All, Console, Event, PC, Preview, PS4 (Platform), PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      [TGS24] Fatal Fury: City of the Wolves Hands-On: A Comeback that Packs a Punch

      Image Credit: SNK

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      We had the opportunity to try out the Fatal Fury: City of the Wolves hands-on demo at Tokyo Game Show 2024, and after 26 years of waiting, SNK’s legendary fighting game series shows promising signs of a triumphant return.

      During our 30-minute demo session, we explored five of the game’s playable characters: Mai, Rock, Terry, Preecha, and Vox Reaper. The standout feature that immediately caught our attention was the innovative REV System, which adds a fresh strategic layer to the classic Fatal Fury formula.

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      Image Credit: SNK

      The Fatal Fury: City of the Wolves hands-on demo introduces a customizable S.P.G. bar system that lets players choose when their power-ups activate based on their health gauge. Players can select from three distinct types: Accel Ratio, Flux Ratio, and Final Ratio, each activating at different health thresholds. Once your health reaches your chosen S.P.G. zone, you’ll gain access to enhanced abilities, including REV Blows, increased attack power, and gradual health regeneration.

      Fatal Fury: City of the Wolves Hands-on
      Image Credit: SNK

      Combat feels dynamic thanks to the REV System’s offensive toolkit. Players can unleash REV Arts, REV Accel, and REV Blows (when S.P.G. is active) until the REV Meter overheats. The system particularly shines during S.P.G. activation, making combo execution more accessible. A notable addition is the Wild Punish mechanic, indicated by blue shadows, which triggers when connecting hits after an opponent’s missed attack, creating unique combo opportunities through knockbacks or knockdowns.


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      Fatal Fury: City of the Wolves Hands-on
      Image Credit: SNK

      Visually, the game stands out even among its fighting game peers. For newcomers, the Smart Style control scheme proves welcoming without sacrificing depth. This accessibility-focused option streamlines complex moves into simpler button combinations, making the game approachable while maintaining competitive potential.


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      Tags: Fatal Fury: City of the WolvesSNKTGS2024Tokyo Game Show 2024
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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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