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    ASUS Launches New Vivobook S14/S16 Series in Malaysia

    ASUS Launches New Vivobook S14/S16 Series in Malaysia

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    ASUS Malaysia Unveils Scented Mouse and Refreshed Keyboard for Stylish Workspaces

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    Persona 5: The Phantom X Set for Global Mobile Launch on June 26

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    Tribe Nine Will Shut Down on Mobile and PC This November

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    DEATH STRANDING World Strand Tour 2 Announced

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    Square Enix and TBS Television Join Forces to Create Original Game

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    DreadOut Remastered Collection Arrives On PC

    DreadOut Remastered Collection Arrives On PC

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    ASUS Launches New Vivobook S14/S16 Series in Malaysia

    ASUS Launches New Vivobook S14/S16 Series in Malaysia

    ASUS Malaysia Unveils Scented Mouse and Refreshed Keyboard for Stylish Workspaces

    ASUS Malaysia Unveils Scented Mouse and Refreshed Keyboard for Stylish Workspaces

    Persona 5: The Phantom X Set for Global Mobile Launch on June 26

    Persona 5: The Phantom X Set for Global Mobile Launch on June 26

    Tribe Nine Will Shut Down on Mobile and PC This November

    Tribe Nine Will Shut Down on Mobile and PC This November

    DEATH STRANDING World Strand Tour 2 Announced

    DEATH STRANDING World Strand Tour 2 Announced

    Square Enix and TBS Television Join Forces to Create Original Game

    Square Enix and TBS Television Join Forces to Create Original Game

    SWAPMEAT Set to Launch on PC and Mac in 2025

    SWAPMEAT Set to Launch on PC and Mac in 2025

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    DreadOut Remastered Collection Arrives On PC

    DreadOut Remastered Collection Arrives On PC

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      ASUS Launches New Vivobook S14/S16 Series in Malaysia

      ASUS Launches New Vivobook S14/S16 Series in Malaysia

      ASUS Malaysia Unveils Scented Mouse and Refreshed Keyboard for Stylish Workspaces

      ASUS Malaysia Unveils Scented Mouse and Refreshed Keyboard for Stylish Workspaces

      Persona 5: The Phantom X Set for Global Mobile Launch on June 26

      Persona 5: The Phantom X Set for Global Mobile Launch on June 26

      Tribe Nine Will Shut Down on Mobile and PC This November

      Tribe Nine Will Shut Down on Mobile and PC This November

      DEATH STRANDING World Strand Tour 2 Announced

      DEATH STRANDING World Strand Tour 2 Announced

      Square Enix and TBS Television Join Forces to Create Original Game

      Square Enix and TBS Television Join Forces to Create Original Game

      SWAPMEAT Set to Launch on PC and Mac in 2025

      SWAPMEAT Set to Launch on PC and Mac in 2025

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      DreadOut Remastered Collection Arrives On PC

      DreadOut Remastered Collection Arrives On PC

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      ASUS Launches New Vivobook S14/S16 Series in Malaysia

      ASUS Launches New Vivobook S14/S16 Series in Malaysia

      ASUS Malaysia Unveils Scented Mouse and Refreshed Keyboard for Stylish Workspaces

      ASUS Malaysia Unveils Scented Mouse and Refreshed Keyboard for Stylish Workspaces

      Persona 5: The Phantom X Set for Global Mobile Launch on June 26

      Persona 5: The Phantom X Set for Global Mobile Launch on June 26

      Tribe Nine Will Shut Down on Mobile and PC This November

      Tribe Nine Will Shut Down on Mobile and PC This November

      DEATH STRANDING World Strand Tour 2 Announced

      DEATH STRANDING World Strand Tour 2 Announced

      Square Enix and TBS Television Join Forces to Create Original Game

      Square Enix and TBS Television Join Forces to Create Original Game

      SWAPMEAT Set to Launch on PC and Mac in 2025

      SWAPMEAT Set to Launch on PC and Mac in 2025

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      DreadOut Remastered Collection Arrives On PC

      DreadOut Remastered Collection Arrives On PC

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      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

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      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

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      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      SYNDUALITY Echo of Ada Closed Network Test Preview: When Mechas Meets Extraction Shooter

      Ralph by Ralph
      7 months ago
      in All, Console, PC, Preview, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 3 mins read
      0 0
      SYNDUALITY Echo of Ada Closed Network Test Preview: When Mechas Meets Extraction Shooter

      Image Credit: Bandai Namco Entertainment

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      SYNDUALITY Echo of Ada is an upcoming extraction shooter that blends mecha combat with exploration and resource gathering. The closed network test reveals an ambitious entry in the extraction shooter genre, setting itself apart with its unique blend of mecha combat and resource gathering mechanics. The game places players in the role of Drifters on the planet Amasia, where they pilot sophisticated COFFINCRADLE mechs through hazardous territories. 

      Gameplay

      The core gameplay loop of SYNDUALITY Echo of Ada revolves around venturing into hostile territory to gather AO crystals, which serve as the primary currency in the game’s economy. These valuable resources can be sold to fund future expeditions, upgrade equipment, and sustain the player’s operations. Each excursion into Amasia’s dangerous landscapes is a calculated risk, balancing the potential rewards against the very real dangers that lurk around every corner.

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      Playing as a Drifter feels distinct from other mecha games. Unlike the fast-paced action of titles like Armored Core VI: Fires of Rubicon, SYNDUALITY opts for a weightier, more deliberate approach to movement and combat. The Magus companion system adds a compelling layer to the experience. My customized AI partner proved invaluable during exploration, providing crucial alerts about nearby resources and potential threats. The companion can be tailored to complement different playstyles, offering various support options from jamming enemy systems to providing offensive support through missile barrages.

      Image Credit: GamerBraves

      Resource management plays a crucial role in the gameplay loop. Each expedition requires careful planning, as ammunition scarcity and battery management create meaningful strategic decisions. During missions, I often found myself weighing the risks of engagement against the potential rewards, knowing that death could result in the loss of valuable equipment or even the temporary loss of my Magus companion – which would require a substantial ransom to recover.


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      World and Environment

      SYNDUALITY’s dystopian world presents a harsh and unforgiving environment where danger lurks around every corner. During my exploration of this meticulously crafted setting, I encountered a layered ecosystem of threats that kept me constantly on edge, creating a tense atmosphere that never quite lets up.

      Image Credit: GamerBraves

      The most prominent threats are the Enders,monstrous creatures that guard crystal deposits. These beings, born from the game’s lore, can quickly turn from passive to aggressive when they detect a Drifter’s presence. The persistent PvP system means that every encounter with another Drifter carries potential consequences.

      Environmental hazards, particularly the toxic rain system, add another layer of tactical consideration to each expedition. I learned this lesson the hard way when what appeared to be adequate cover failed to provide protection from a sudden toxic downpour. This forced me to quickly abandon my position, leaving me exposed to nearby Enders. The dynamic weather system isn’t just a visual flourish – it’s an active participant in the gameplay loop that demands constant awareness and adaptation.

      Image Credit: GamerBraves

      What makes SYNDUALITY’s world design particularly effective is how these various threats interact with each other. A straightforward crystal gathering mission can quickly evolve into a complex scenario where you’re simultaneously managing Ender aggression, toxic rain exposure, and the uncertain intentions of approaching Drifters.

      Current State and Potential

      Despite its current technical hurdles, my time with SYNDUALITY revealed a promising foundation. The game successfully balances multiple gameplay elements – from tense PvP encounters to environmental hazards and resource management – while maintaining its unique identity. The “one more sortie” appeal is strong, driven by the combination of risk, reward, and the distinctive relationship with the Magus companion.

      Image Credit: GamerBraves

      The learning curve feels well-tuned, with an effective tutorial covering basic mechanics while leaving room for mastery through experience. During my playthrough, I found that the real challenge is in developing situational awareness – learning to read encounters and manage resources effectively rather than simply mastering controls.

      Image Credit: GamerBraves

      Running the game on my system (Intel Core i5-11600K, 16 GB RAM, GeForce RTX 2070), I experienced mixed performance results. While general movement and combat felt responsive, frame rate drops occurred during intense combat scenarios or when multiple Enders appeared on screen. The inventory management system proved cumbersome, with limited space and bulky ammunition taking up significant storage capacity.

      Several technical issues require attention. Hitbox detection needs refinement, particularly for precise shooting, and the translation quality shows room for improvement. These issues, while not game-breaking, did impact the overall experience and would benefit from optimization before full release.

      Image Credit: GamerBraves

      If developers can address the technical issues while building upon these strong foundations, SYNDUALITY Echo of Ada has the potential to carve out a unique niche in both the mecha and extraction shooter genres. The game’s distinctive approach to companionship, combat, and resource management sets it apart from its contemporaries, offering something fresh in an increasingly crowded market.

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      Tags: Bandai Namco EntertainmentGame Studio Inc.Synduality: Echo of Ada
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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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