It’s widely agreed that the Water Temple from the OG The Legend of Zelda: Ocarina of Time was a bit frustrating, to say the least. Its confusing layout and the constant need to put on the Iron Boots are some of the reasons players still revolt against it today.
Now, Nintendo has confirmed several adjustments to the infamous section in The Legend of Zelda: Ocarina of Time Remake, aiming to make the challenging dungeon more accessible without compromising its original design.
During Nintendo’s Ask the Developer Vol. 24 on November 3, producer Eiji Aonuma admitted that he wanted to address some of the dungeon’s problems after 28 years, describing the changes as overdue homework. He explained that its complicated layout and frequent item switching often forced players to repeatedly open the menu, making it difficult to keep track of their surroundings.

The remake’s director, Hokwai Ng, explained that the team largely preserved the original dungeon’s mechanisms while making adjustments to improve navigation and overall playability. One notable change involves the temple’s walls.
Some have been redesigned with lattice-style structures, allowing players to see rooms beyond their current location and better understand the dungeon’s layout. Furthermore, the team has streamlined item switching, reducing the need to repeatedly open the menu to equip or unequip Link’s Iron Boots.

Despite these changes, Nintendo isn’t simply making the Water Temple easier. The developers want to preserve the original dungeon’s distinctiveness while addressing some of its more frustrating elements.
This is just one of the many adjustments that Nintendo is making to bring the classic 1998 adventure to modern hardware on top of its redesigned visuals. Players can experience the changes when the game launches exclusively on Nintendo Switch 2 on November 5.

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