The next chapter in the God of War saga has been delayed by roughly two months from its initial release date. Santa Monica Studio announced today that God of War Laufey will now launch in May 2027 instead of the February 16 window they were targeting.
In a statement shared on social media, Santa Monica Studio thanked fans for their excitement and support since the game’s reveal in June. The developer also explained that the additional development time would allow the team to refine the experience before launch.
An update regarding God of War Laufey’s release date. https://t.co/qCw9O3dqtR
— Santa Monica Studio – God of War Laufey (@SonySantaMonica) November 4, 2026
“We will make the most of each moment until then by putting in the finishing touches and pushing the game to its fullest potential,” the studio said. Although Santa Monica Studio did not provide further details about what prompted the delay, they assured fans that more updates would follow as development progresses.
Furthermore, news regarding its recently announced Collector’s Box being delayed hasn’t been revealed yet. Fans are wondering if it would still push through with the original release date, since it doesn’t include the game.

God of War Laufey marks a significant change for the long-running franchise, as it puts Faye, Kratos’ wife, in the spotlight instead of the Ghost of Sparta himself. Players will follow her journey through the Everywhen, an afterlife inhabited by gods and creatures from different mythologies.
The upcoming adventure was first unveiled during Sony’s June 2026 State of Play presentation, where the studio showcased its combat and introduced Faye as the game’s protagonist. With the new release date now set for May 20, 2027, players will have to wait a few more months before experiencing the next chapter of the God of War universe.

![[GCAxTHGS26] EXCLUSIVE: Myrtle Sarrosa’s Unconventional Journey to Becoming a Professional Cosplayer](https://cdn.gamerbraves.com/2026/11/Myrtle-Sarrosa-gamescom-asia-x-Thailand-Game-Show-2026_Interview_FI-360x180.jpg)







![[GCAxTHGS26] EXCLUSIVE: CygamesEdge on Supporting Smaller Games and How Where the Seeds Fall Sprouted](https://cdn.gamerbraves.com/2026/11/CygamesEdge-gamescomasiaxThailand-Game-Show_Interview_FI-360x180.jpg)
![[GCAxTHGS26] EXCLUSIVE: Jin Oh on Live-Service Games, Putting Players First, and the Industry’s Future](https://cdn.gamerbraves.com/2026/11/Jin-Oh-gamescomasiaxThailandGameShow2026_Interview_FI-360x180.jpg)
![[GCAxTHGS26] EXCLUSIVE: After 47 Years of Making Games, John Romero Talks Shareware, AI, Consoles, and His Next FPS](https://cdn.gamerbraves.com/2026/11/John-Romero-Exclusive_Interview_FI-360x180.jpg)
![[GCAxTHGS26] EXCLUSIVE: Mega Man: Dual Override Team Talks Proto Man, Custom Chips, and Turning Fan Drawings Into 3D Bosses](https://cdn.gamerbraves.com/2026/11/Mega-Man-Dual-Override-Exclusive_Interview_FI-360x180.jpg)
![[GCAxTHGS26] Persona 4 Revival Team on Bringing Inaba Back to Life Without Losing Its Original Charm](https://cdn.gamerbraves.com/2026/11/Persona-4-Revival-gcaxTGS2026_Interview_FI-360x180.jpg)
![[GCAxTHGS26] EXCLUSIVE: Ryozo Tsujimoto Talks Lao-Shan Lung, Master Rank in Monster Hunter Wilds, and Capcom’s Winning Formula](https://cdn.gamerbraves.com/2026/11/Ryozo-Tsujimoto-Exclusive-at-gamescom-asia-x-Thailand-Game-Show-2026_Interview_FI-360x180.jpg)
![[EXCLUSIVE] Metronomik Wants the World to Get a Taste of Malaysia With Ondeh Ondeh Kaya’s Tasty Tale](https://cdn.gamerbraves.com/2026/10/Ondeh-Ondeh-Kayas-Tasty-Tale_Interview_FI-1-360x180.jpg)










