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    Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

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    Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

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    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

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      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

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      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

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      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

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      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

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      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

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      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Blue Protocol Star Resonance China

      Blue Protocol: Star Resonance Officially Launches in China

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Steam content guideline update

      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

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      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Wuchang Release

      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

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      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

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      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

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      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Metal Slug Code: J announced for mobile

      Nigel C. by Nigel C.
      5 years ago
      in All, Android, iOS, Mobile Games, News
      Reading Time: 1 min read
      0 0
      Metal Slug Code: J announced for mobile
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      SNK and TiMi Studios, a subsidiary of Tencent Games, have just announced the upcoming launch of Metal Slug Code: J for the Android and iOS platforms. It is worth mentioning that we are only given a tentative code name, which will be finalised at a later date.

      “Metal Slug has such an amazing history of great action and gameplay so we’re proud to bring this to mobile gamers around the world,” SNK Game Producer Yasuyuki Oda said. “We’re happy to work closely with such a strong developer as TiMi Studios on this latest Metal Slug title.”

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      “Metal Slug is one of the great arcade franchises and a perfect fit for mobile play,” Winco Qin, general manager of TiMi J1 studio, said. “Our team has been focused on a faithful recreation of the game’s classic shoot’em-up style, easily accessible for players that’s fun for new and existing fans of the genre.”


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      Of course, this isn’t Metal Slug’s first foray into the mobile space, since it has gotten a number of ports and a spinoff. From the trailer alone, we can surmise that Metal Slug Code: J will be a remake of sorts, so it would be interesting to see what the developers can do to spruce things up.

       


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      Nigel C.

      Nigel C.

      Business major and an advocate of far eastern visual culture and electronic entertainment. Not an otaku. Other interests include virtual reality, idols and virtual idols. I walked around with a body pillow before it was cool.

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