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    Bungie Pushes Back Marathon Release Date

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    Blue Archive Steam Release Date Confirmed, Launching June 24

    The Gundam Base Pop-Up Coming to Malaysia This July

    The Gundam Base Pop-Up Coming to Malaysia This July

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    FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

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    Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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      Bungie Pushes Back Marathon Release Date

      Bungie Pushes Back Marathon Release Date

      Blue Archive Steam Release Date Confirmed, Launching June 24

      Blue Archive Steam Release Date Confirmed, Launching June 24

      The Gundam Base Pop-Up Coming to Malaysia This July

      The Gundam Base Pop-Up Coming to Malaysia This July

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      Summer Pockets REFLECTION BLUE

      Summer Pockets REFLECTION BLUE Launches on Steam June 27

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Clair Obscur: Expedition 33 improvements

      Clair Obscur: Expedition 33 Improvements Teased with Future Updates Including New Content and More Language Support

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

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      Bungie Pushes Back Marathon Release Date

      Blue Archive Steam Release Date Confirmed, Launching June 24

      Blue Archive Steam Release Date Confirmed, Launching June 24

      The Gundam Base Pop-Up Coming to Malaysia This July

      The Gundam Base Pop-Up Coming to Malaysia This July

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      FINAL FANTASY TACTICS – The Ivalice Chronicles Director Reveals How Team Rebuilt Classic from Scratch

      Summer Pockets REFLECTION BLUE

      Summer Pockets REFLECTION BLUE Launches on Steam June 27

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Nintendo Requires Receipt for Switch 2 Warranty Repairs in Japan as Possible Anti-Scalping Measure

      Clair Obscur: Expedition 33 improvements

      Clair Obscur: Expedition 33 Improvements Teased with Future Updates Including New Content and More Language Support

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Death Stranding 2 Story Will Be More Polarizing, Confirms Composer Woodkid

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

      Stellar Blade Hits 3 Million Sales Milestone After Strong PC Launch

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      Steve and Kazuya Banned From Smash Bros Events

      W by W
      2 years ago
      in All, News, Nintendo Switch (Platform)
      Reading Time: 2 mins read
      0 0
      Kazuya Steve Banned
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      A tournament for Super Smash Bros Ultimate has banned two of its latest characters, Steve from Minecraft and Kazuya from Tekken, following polls from the community.

      In a tweet, Tourney Locator, a large tournament in Texas, US said that they would be banning the two characters at the request of the community.

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      This was a move that they aim to spread across the Texas Smash Bros community, and made in partnership with Super Smash Odyssey, another tournament series in the Texas area in their attempts to “unify” the Dallas-Fort Worth Smash Bros community.

      “In my heart, I believe it is the wrong thing to do, because it affects a game, something that is supposed to be fun the way it is, and it hurts the players who have spent a lot of time in the lab with Steve or Kazuya. In my head, I feel it is the right decision for the health of the entire scene and the competitive nature that the scene has become accustomed to“, writes Trey ‘GodFondren’ Fondren from Tourney Locator.


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      “ I hope that the decisions and moves we make now will allow the scene to last, grow, and be fun again for everyone involved”, Trey continues.

      At the moment, it doesn’t apply to regional-level tournaments- but Steve and Kazuya are banned from their weekly events.

      “It was not close. Weeklies are where we all spend most of our time, not regionals and majors, so we were looking at keeping the local scene fun”, the Tourney Locator twitter account elaborated.

      Why Steve And Kazuya Are Banned

      Steve and Kazuya have been contentious ever since they were included in Super Smash Bros Ultimate, but Steve in particular came into the spotlight following an exploit that allowed the character to recover from any hit.

      As for Kazuya, the Tekken character is supposedly too strong, being able to overcome most losing situations with what’s referred to as “Touch of death” combos.

      It should be noted that many fighting games are known to have problematic characters, though banning them is a rare last resort.

      That being said, that doesn’t mean calls to ban a character are entirely rare- Dragon Ball FighterZ fans had tried to get Android 21 (Labcoat) banned over similar complaints that she was too strong.

      In Melty Blood Type Lumina, several characters were discovered to have infinites– situations where they could lock down an opponent until the clock ran out, and tournaments responded by simply banning infinites rather than the characters who could do them.

      Naturally, there are arguments to be had for and against banning characters- in the case of characters like Kazuya, whining that a character needs to be removed because he’s too strong sounds like the words of a sore loser rather than a tournament organizer.

      On the other hand, as GodFondren elaborated, if it’s making the local community unhappy, the tournament organizers also have a duty to consider what will improve their local scene.

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      Tags: Super Smash Bros. Ultimate
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