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    Full Metal Schoolgirl Announced for an October 23 Release

    Full Metal Schoolgirl Announced for an October 23 Release

    Persona 5: The Phantom X PC Requirements Revealed

    Persona 5: The Phantom X PC Requirements Revealed

    NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

    NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

    Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

    Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

    Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

    Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

    [GUIDE] Silver and Blood Tier List

    [GUIDE] Silver and Blood Tier List

    Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

    Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

    Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

    Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

    Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

    Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

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    Full Metal Schoolgirl Announced for an October 23 Release

    Full Metal Schoolgirl Announced for an October 23 Release

    Persona 5: The Phantom X PC Requirements Revealed

    Persona 5: The Phantom X PC Requirements Revealed

    NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

    NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

    Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

    Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

    Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

    Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

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    [GUIDE] Silver and Blood Tier List

    Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

    Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

    Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

    Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

    Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

    Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

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    RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

    RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

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    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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      Full Metal Schoolgirl Announced for an October 23 Release

      Full Metal Schoolgirl Announced for an October 23 Release

      Persona 5: The Phantom X PC Requirements Revealed

      Persona 5: The Phantom X PC Requirements Revealed

      NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

      NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

      Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

      Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

      Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

      Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

      [GUIDE] Silver and Blood Tier List

      [GUIDE] Silver and Blood Tier List

      Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

      Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

      Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

      Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

      Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

      Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

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      Full Metal Schoolgirl Announced for an October 23 Release

      Full Metal Schoolgirl Announced for an October 23 Release

      Persona 5: The Phantom X PC Requirements Revealed

      Persona 5: The Phantom X PC Requirements Revealed

      NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

      NVIDIA to End Driver Support for GTX 700, 900, and 1000 Series GPUs

      Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

      Squid Game Mobile Game Massacre: How 305 Games Got Eliminated But Developers Still Won Big

      Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

      Marvel Rivals Season 3 Trailer Shows Pheonix, Blade, and New Klyntar Map

      [GUIDE] Silver and Blood Tier List

      [GUIDE] Silver and Blood Tier List

      Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

      Mecha Break is Now Live and Free to Play on PC and Xbox Series X|S

      Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

      Nintendo President Says Switch 2 Price “Reflects the Quality of Experience”

      Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

      Music Legends and Gaming Giants Set to Take the Stage at BitSummit the 13th

    • Interviews
      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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      Diablo IV Blog Post Talks New Features And Loot

      W by W
      5 years ago
      in All, News
      Reading Time: 3 mins read
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      Not content to simply continue Diablo 3, the upcoming Diablo IV is planning a bold rework of the game’s systems. In a Developer blog post, Blizzard outlined some of the ways they’re reworking the game. David Kim, the game’s Lead Systems Designer, helped explain the in and outs the team was working on.

      Skill Trees To Pay Bill Trees

      The biggest change coming to Diablo IV would be its revamping of the game’s skill system. According to Kim, they want to create a system completely different to Diablo 3, and add more depth. They even conceptualized the new skill tree with an actual tree.

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      “We’ve been reading through a lot of the comments from the community and agree that the Talent system needs more depth. Similarly, Skill system progression felt too simple, which created issues where a player would have no meaningful reason to spend their skill points. With this valuable feedback in mind, we’ve have been iterating on a new Skill System”, he says.


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      The new skill tree would have upgrade nodes, which allow you to invest Skill Points. These will unlock new skills, as well as functionality for existing skills. However, along these node paths you’ll also find passive points. These will get you Passive Points, which you can use to upgrade your passive skills. These are more general upgrades for your character.

      Diablo IV is also working to make your class a more meaningful choice. With the new installment, the team is adding unique mechanics for every class. Previously they discussed the Barbarian’s Arsenal system. This allowed them to switch weapons on the fly, and carry up to four of them at a time.

      “The main goal for us here is to have very unique class-specific mechanics in Diablo IV. We have this goal because Diablo is the kind of game where many players try out different builds or classes, especially during seasonal play. We believe that unique class mechanics with very different strengths and playstyles compared to other classes will make exploring the different classes—and playing the game—much more fun” Kim says.

      Now, they’ve revealed the second unique class mechanic. Sorceresses will have a new Enchantment system, that allows for more diverse builds.

      Here’s how it works: The Sorceress skills can have two possible effects. One effect applies if its equipped as an Active skill. Alternatively, the skills can be equipped as enchantments, where they provide secondary effects to your Active Skills.

      Angelic, Demonic and Ancestral Power

      One of the big changes coming to the game would be in the form of the Ancestral, Demonic and Angelic powers. Previous builds of the game would reward building your armor set around these scores. The reward was what Kim refers to as “minor stat bonuses”. However, according to Kim the result was a misbalanced ratio of effort to reward.

      According to Kim, they’re not quite done with the core concept of the system. “One thing we really liked about the system was the gameplay of managing stats in meaningful ways to hit certain bonus thresholds that then make your items better suited for the playstyle you are going for. We need some more time for iteration/rework here and look forward to sharing more on itemization in our next quarterly blog”, he says.

      Of Legendary Loot

      One of the most important parts of a loot-based game is its Legendary items. The value of a looter’s legendary items greatly affects its endgame, after all.

      Kim says one of Diablo 3’s shortcomings was the game’s overdependence on Legendary items. Rather than have builds depend on your gear, Kim wants players to have more choice in their type of builds. “We plan to put more of the player’s power back into the character to make build choices more impactful, rather than have the majority of player power coming from the items they have equipped”, he says. “That said, it’s important that we strike the right balance so that itemization choices always feel meaningful”.

      They’re also looking into how to address the differences between the game’s different tiers of rarity. They didn’t go into much detail here, but Kim says they’re responding to a lot of “mixed feedback” on how to handle it.

      Speaking of endgame, Kim says there are some big ideas in the pipeline for the game’s own endgame system. Rather than simply use the Paragon Points from Diablo 3, he wants to work with something new, although details are scarce for now.

       


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