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    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

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      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

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      Warriors Abyss Ninja Gaiden

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      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

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      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

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      [TGS 2018] Soulcalibur VI – Fight Through The History Of Soulcalibur From 1583!

      Nigel C. by Nigel C.
      September 22, 2018
      in All, Industry, Interview, News, PC, PS4, Xbox One
      0 0
      [TGS 2018] Soulcalibur VI – Fight Through The History Of Soulcalibur From 1583!
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      First announced in December 2017, Soulcalibur VI is almost upon us, following a long hiatus. The game is scheduled for a global release on 19 October 2018 for the PC, PlayStation 4 and Xbox One. Glimpses of the game here and there, where it made a proper showing  at Evo 2018, to a fairly warm reception. We had the opportunity to attend the Tokyo Game Show to attend an interview with Soulcalibur series producer Motohiro Okubo.

      Check out our gameplay during TGS 2018 below:

      Soulcalibur VI

      The reason behind the six year gap between the two games was pretty much given right off the bat, as the producer had much difficulty getting the latest iteration of the game approved, with much internal paperwork done. When asked if this will be the last game in the series if it does not do well, Okubo assured that the game is still an important IP for Bandai Namco, although conceded to the fact that it would be hard getting it off the ground again.

      SOULCALIBUR VI


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      Okubo, who is also producer for Tekken 7, made a mention as to the unique position Soulcalibur is in as a weapons-based fighter and it was important to differentiate it from other 3D fighters by highlighting its core concepts. The team went back to review the entire franchise to see what users liked most about it, particularly the fast-paced combat system.

      SOULCALIBUR VI

      Back to Soulcalibur VI itself, Okubo touched one two of its game modes, the first being the Soul Chronicle, which also doubles as its story mode. Beginning in 1583, the origins of the Soul Edge and Soulcalibur swords will be explored, with Kilik as the primary character. Of course, other characters will be a focus as well. Then we have the Libra of Soul mode which offers players more freedom in terms of creating their own character and the ability to recruit allies to the cause. It will intertwine with the Soul Chronicle mode at some point in time, interestingly enough.

       

      Soulcalibur VI is coming soon on October 19th, 2018. You can pre-order it now for a Standard Edition, Deluxe Edition or  the Collector’s Edition which will grant you with more exclusive goodies from the Soulcalibur series. For more info, you can check out the official site!


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      Tags: Bandai Namco EntertainmentFightingMotohiro OkuboPCPlaystation 4Soul Calibur VISteamTGS 2018Tokyo Game Show 2018Xbox One
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